".NETTO", really #Microsoft?
Get human translators, or stop this bullshit AI translation.
Every single new "translation" is worse than the previous.
I'm going to start mentoring my friend's son who just completed a coding boot camp through a local community college. I'm starting with #foss projects in languages/frameworks he was taught.ij the boot camp) #java #ReactJS
I maintain a #csharp project, but if anyone else has something that could use a potentially long term contributor I'll start working with him on issues. He needs to build his resume and learn to work with a distributed team.
Use Modern C# in .NET Framework Projects — Here's How! | with Mads Kristensen.
All of this is using the Godot game engine, with C# as the programming language. So far, I'm just using free tilesets and visuals, or whatever I can whip together in Paint.NET.
Dew Drop Weekly Newsletter 437 - Week Ending June 20, 2025.
buff.ly/rTjZU8j
#dewdrop #newsletter #aspnetcore #javascript #cloud #xaml #windev #dotnet #cpp #csharp #ai #agile #devops #mobiledev #gamedev #podcasts #m365 #sqlserver #data #database
Dew Drop Weekly Newsletter 437...
I updated my generator to instead be a 'reactor'. Love the look of it!
*edit: I very recently learned that the lava has no business being in a reactor. But I also like the look of lava, so
New blog post! A reflection on the development of unison, a MPD daemon client focused on shortcuts with a Snapcast implementation, after 4 years of development.
Showing off my base building mechanics here. You can build up to eight garages, or eight barracks. You'll be able to then choose which garage/barracks to build from!
My .NET MAUI game, "Maxwell's Demon", is now finished and is available on Google Play for Android phones. Free. No ads. I made it to gain experience of the #dotnetmaui development pipeline.
https://play.google.com/store/apps/details?id=com.companyname.demonmaxwellgame
Converting a Microsoft XNA 3.1 game to MonoGame | by Andrew Lock.
buff.ly/Ry2HSyg
#gamedev #xna #monogame #dotnet #csharp
Converting a Microsoft XNA 3.1...
I have a functioning mini map for my #rts! It is very bare bones in terms of functionality right now, but iiiiiiiiii like it!
.NET 10 Preview 5 is out!
Check out these updates & more: Post-Quantum Cryptography
OpenAPI 3.1 updates
User-defined compound assignment operators
Blazor metrics & tracing
XAML global namespaces for MAUI
Here's a little mock-up of a 'Generator' (Power Plant) for my #rts game.
Day 4 of the Genetic Algorithms Bootcamp for C# devs is live!
Today, we’re designing your very first Chromosome class in C#
This is the backbone of evolution in code. Let’s get hands-on!
https://www.woodruff.dev/day-4-designing-your-first-chromosome-class-in-c/