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#indiegamedev

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In-tenˊtion-al′i-ty
(n.) The quality or state of being intentional; purpose; design.

== #indiegamedev log, entry 2 ==

This spring, at the ripe age of 33, I started drawing. One of my primary goals was to create graphics for my little games. At this point, after about 200 hours of practice, I think I am pretty close to being able to draw anything I want. Especially in the context of retro game dev and pixel art.

If you haven't seen yet my notes on the first 40 hours of drawing, here is the link: ninakalinina.com/notes/iseeidr

In this log, I want to talk about two major topics: the progress I've made since the note and the importance of intention in character design. Incidentally, I will share my thoughts on why GenAI art will always be mediocre at best.

As an eye trap, here's a character I've finished a month ago (and I've improved since)

🧵 (cont)

My bf and I are such cleaning sim addicts that he finally had to make his own game so we could play more. 😊 If you're like us and can't get enough PowerWash Sim or you've burned through all the maps, including mods, in Viscera Cleanup Detail, this is the game for you. #video_games #indiedev #indiegamedev

P.A.C.K. :: Post Apocalyptic Cleaning Kit on Steam store.steampowered.com/app/328

store.steampowered.comP.A.C.K. :: Post Apocalyptic Cleaning Kit on SteamStep into the wheels of a robot in this sci-fi cleaning adventure set after the apocalypse. Wash, vacuum, repair and clear debris from abandoned structures while learning about the ultimate fate of mankind, alone or with friends.