Some of the large ones look really gorgeous
The generation time is depending on the levels and takes 1-10 secs, no LODs yet, but will be baked into godot mesh format.
If you are wondering, what happened to the grass... I was distracted ^^ Still early, will add it soon to the library...
Oriented rational splines to generate branch networks, then post-pro for noise/detail/alignment and leaf generation
The Orb · Part III · Confusion
“If the path before you is clear, you’re probably on someone else’s.”
Carl Jung
· · ·
Man must I be on my own path then...
· · ·
#GameDev #Godot #Geometry #Procedural #PCG #CatmullClark #Subdivision #GeometryMerging #Prototyping
A short playlist showing a couple of examples of merging geometry from an input set of cubes and then CCS subdividing it...
https://www.youtube.com/watch?v=4hPTj0EJ1-Q&list=PLhJWIs18UOUg_SQN_5ZUmx7ym3c6naXgB
First pass on the new #teskooano #procedural planet #shaders - still a little rough around the edges, but on the way to looking more like proper planets than flat textures! #gamedev #indieDev #simulation #threejs #webgl #screenshots
That's pretty cool
Another #Teskooano release today - I've done another bunch of performance improvements, UI improvements and added a couple of new features (like import/export JSON)
It's also now an offline-only #pwa - you can install it, go offline and it works perfectly as it has no backend dependencies - it's fully #procedural
An experiment using rectangles and circles in #Nodebox 1
#geometry #CreativeCode #procedural #MathArt #CreativeCodeArt #NodeBox #ShoeBot
It's a big pleasure to finally announce the release of our media art website:
https://UrbanFlow.art
We are @sukomotion and @thomashelzle · two passionate media artists working with projection mapping on objects and sculptures, embedded in atmospheric soundscapes.
All in realtime and generative/procedural with creative coding (no AI !)
So have a look and let yourself be mesmerised!
#Tooll3 #osci-render #design #realtime #mastoart #3d #generative #procedural #audiovisual #visualart #sound
It's a big pleasure to announce the release of our new media art website:
https://UrbanFlow.art
Me and @sukomotion also have a new account for it here: @urbanflow_art
if you want to follow along.
We do mainly projection mapping on objects and sculptures with sound and music, all in realtime and generative/procedural with creative coding (no AI !).
So have a look and let yourself be mesmerised!
#Tooll3 #osci-render #realtime #mastoart #3d #generative #procedural #audiovisual #visualart
Little sketch using #p5js with the brush library
https://gitea.com/Qaqelol/JS_Sketches/src/branch/main/MagicRitual
A simple impossible object, one step up from the tribar?
#procedural #CreativeCoding #Tiling #MathArt #loop #animation #Pattern #Geogebra #OpticalIllusion #ImpossibleObject
Animation based on a work by Oscar Reutersvärd (1915 – 2002). I wanted evenly spaced cubes but settled for the slightly easier version with three cubes per edge.
h/t @bornach @JeanBaptisteEt4
#procedural #CreativeCoding #Tiling #MathArt #loop #animation #Pattern #Geogebra #OpticalIllusion #fun
Subdivision made in #NodeBox 1 inspired by Sol LeWitt
#geometry #loop #creativecode #procedural #MathArt #creativecodeart #genuary #NodeBox #shoebot
An old animation made in #NodeBox 1
‘Arms is an idea that first appeared as a program written by John Warwick and David Wooldridge in an #ATM publication Some Lessons in Mathematics with a Microcomputer, 1983. The introduction to Arms in that book states that it is a program for the study of locus. It goes on to say that two rotating arms are displayed on the screen, the tips of these arms are joined by an invisible elastic band on which a dot is marked. As the arms rotate the path of the dot is plotted on the screen.’
Laurinda Brown, Alf Coles, Derek Ball, Pat Morton, Matt Coles, Louise Ordman, Barry Orr, Tung Ken Lam (2008) ‘Layers of experience using Arms’, Mathematics Teaching 206
#procedural #CreativeCoding #MathArt #loop #animation #Pattern #NodeBox #MathematicsTeaching
Combining a couple of ideas from earlier
#procedural #CreativeCoding #Tiling #MathArt #loop #animation #Pattern #Geogebra #OpticalIllusion