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#threejs

2 posts2 participants0 posts today

Updated my older room builder code to use a modern #threejs version. Using placeholder assets from @kenney . At some point the plan was to automatically convert floorplan drawings to 3d scenes. But the client I was doing this for pulled out. Never finished. But over the years I've been using it as a playground and toy box a bit

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For dialogues tagged as speech I've ripped out my css frame code and added a canvas backdrop so that I can draw a bubble along with a stem which moves along with the camera. I started out thinking of this as a nice-to-have feature but actually I think it does a lot to tie the dialogue to the scene. Now I just need to apply the same patterns to each fill and finish styling it. #gamedev #threejs