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#creativecoding

25 posts21 participants1 post today

TwisterClicks & DontClickBackground

Coded #p5js

For the Game Jam, "TweetTweetJam 10": itch.io/jam/tweettweetjam-10, I coded two clicker games in P5js that followed the under 500 code character limit In both games.

The objective is to not click background, only the movingthe squares.

Links
DontClickBackGround: illestpreacha.itch.io/dontclic

TwisterClicks: illestpreacha.itch.io/twister-

Made some "art trading cards" for an upcoming end-of-term art club party at my local community college (where I've been taking painting classes).

Looking forward to seeing what other folks will have to trade - I'm pretty much the only person making such aggressively abstract work. 😅

#Fractalfriday
I updated my #Shadertoy #fractal explorer. Link: shadertoy.com/view/33sSRf
It now supports skewing the C-plane using a quad of four draggable points. The coefficients 'a' and 'b' can now also changed by the mouse. To show the points, simply hold the space bar.

Here is a video which demonstrates that.
The formula is \(z_{n+1}=z_n^2*\frac{z_n-a}{z_n-b}+c\)
where a and b are the blue points in the video.

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I just set up my new M4 Mac Mini and ran some of my old Common Lisp render code, and OMG this thing is fast!

On my previous machine, this code rendered a single 100 million element image in ~25 seconds, and now it takes 4! This is going to be a game changer for my interactive work. 🔥🎉

I miss running meet-ups.

I used to co-organise a python meetup in London. I caught the bug and started my own.

I ran an algorithmic art meetup, a kids code club and a data science meetup too (pic below).

I stopped when the pandemic hit and haven't really got back into the swing again. I did try but (free, convenient and good) venues seemed to suddenly not be so available.

pw-videomix v0.3.0

A lot of new features were added within the last year. Not all are finished. The reason, why I hesitated to release a new version. But the next step needs to be taken. So the motto of 0.3.0 is:

"Half Baked"

new:
- Saving and loading project files.

- New nodes (kaleidoscope, video source, encoder sink for video files, control nodes).

- MIDI devices to control values.

- Removed binaries from the source repository. The Linux binary will be updated regularly now. There won't be a Windows binary in the near future.

- Connections update their resolution automatically. No reconnects needed anymore.

... more in the changelog

Try it out here:

gitlab.freedesktop.org/AdeptVe

Hello from @penworks, my new home, moving over from @penworks@lor.sh, which is shortly closing down. I post about media culture and politics mostly from an alt-culture PoV. Also throwing in some creative coding, photography, abstract art and very rarely genAI art if its exceptional. I may use grown up words occasionally. I will share radical non compliance stuff in the fight against bigtech.

My vague bio:* digital media/humanities academic | ambient electronica consumer | emeritus rocknroller*

#mediaculture #photography #abstractart #creativecoding #Streetart #mediapolitics

Follow me if you're into what I'll share, and I'll nearly always follow back. My academic stuff is at @DrPen