while i despise scroll-based article formats, this html5 article on the history of VB is

while i despise scroll-based article formats, this html5 article on the history of VB is
https://www.windows98.website
visual basic 6, faithfully recreated for the web
#vb #win98 #nostalgia #visualbasic #vb6 #windows #windows98 #vb6 #netart #demo #nerdlife
https://www.europesays.com/2170913/ Designing Creative Data Visualizations from Charts to Art (CRC Press) #C #ComputerBookReviews #ComputerHistory #Data #DeveloperBookReviews #DeveloperNews #joomla #News #PHP #ProgrammerNews #ProgrammingBookReviews #ProgrammingHistory #ProgrammingNews #ProgrammingTutorials #python #Ruby #SoftwareProgrammerNews #spreadsheets #theory #VisualBasic
I also decided to move Analysis in the page dedicated to my old programs. Analysis was a Windows 3.1 program I wrote between 1998-2002 and that could draw mathematical functions. It was mainly written in Visual Basic 3.0, with a DLL written in C that could parse functions: http://davbucci.chez-alice.fr/index.php?argument=retroc/oldp/oldp.inc
Visual Studio 2025 is very close!
When Visual Studio 2022 version v16.14 was released, a blog post that was related to the release has teased the next major version of Visual Studio as follows:
Lastly, we’ve started work on the next major version of Visual Studio, planned for release later this year. We’ll be sharing more details here soon—follow the blog to stay up to date with the latest Visual Studio news.
This is especially true, since Visual Studio 2025 will be announced very soon later this summer to introduce major features and to introduce a redesigned UI that matches the Windows 11 aesthetics.
This is one hint, but we have two more hints to talk about.
Usually, Microsoft releases a preview of the next Visual Studio minor version at about the same time as the final official release of the minor version that was previously in the preview stage. For example, when Visual Studio v16.13 was released this February, the first preview of v16.14 was also released at the same day of the former version release. An interesting hint has been pointed out when Microsoft decided not to release Visual Studio v16.15 Preview 1 at the same day of the v16.14 release, because the Visual Studio 2022 preview release notes says this:
Visual Studio 2022 v17.14 is now generally available (see release notes). However, we recommend that all current Preview Channel users stay on Preview to continue receiving the latest updates and early access to upcoming features. This is especially important if you’re using the .NET 10 SDK, as some preview SDK features are not yet supported in the stable release.
Stay tuned for more details later this summer about what’s coming next for Visual Studio…
Another hint mentions that we are approaching closer to the Visual Studio 2022 mainstream support ending date, which is assigned to January 12th, 2027, and there are no announcements of the next major version of Visual Studio made until now. This is interesting, considering that Visual Studio 2022 went globally available as version v17.0 was released on November 8th, 2021, after a five-month preview that started June 19th, 2021.
This means that we are heading towards a major milestone four years after the last major milestone, and that Visual Studio 2025 v18.0 will undergo many major changes, which will improve developer experience. We expect the first preview to be released this summer, with the final release being on November 2025 with the airing of .NET 10.0 LTS.
This follows a similar pattern with the release of Visual Studio 2022 with .NET 6.0 LTS together on November 8th, 2021.
We are very excited about the release of Visual Studio 2025 v18.0 and .NET 10.0.
What does it mean for our apps?
Our applications will be migrated to .NET 10.0 days after the final release to ensure that all systems can get this version of .NET easily, while we’re monitoring the rollout of this version of .NET across several Linux distributions, including Ubuntu.
Our applications, once migrated to .NET 10, will experience improved performance and better support for various features. This is part of our goal to provide better user experience across releases of projects like Nitrocid KS.
The next major version of Nitrocid, which will be released early next year, will use this version of .NET and will require at least Visual Studio 2025 to build, to ensure that we use this version of .NET at its maximum potential.
#gamedev #indiedev #dotnet #nuget #csharp #fsharp #visualbasic #box2d #gamephysics HughPH.Box2D package now has Box2D multithreading by default, and World events for BodyMove, Contacts & Sensors and with (optional) parallel event execution in the latest prerelease version :)
HughPH.Box2D 2025.5.11.226
@hn50 this sounds geckibg #cursed.
Wie niedlich: Du programmierst ernsthaft in dieser Programmiersprache? | heise online
https://heise.de/-10248069 #Programmiersprache #VisualBasic #Programmieren #Coding
VA3KZR as of 2023-12-09
Started with #Commodore Vic-20 - at school, we learned graphical #LOGO on PETS and Apple IIe's... crashed the school Unisys ICON network far too often...
Headed to college, *thought* I would be heavily involved in, electronics design, and engineering - instead, it was #programming.
First was #VisualBasic 1.0; next, Borland #Delphi 1.0 / #ObjectPascal - still dabble with #FreePascal #Lazarus, a smidge of #Java, a lot of #CSharp and some #Python.
OK then, time for an #introduction
Hi, I'm Andy. I started my technology journey with a ZX Spectrum 48K. I learned #BASIC. Later I moved up to the Spectrum 128K +2. A few years before starting college, I taught myself #VisualBasic 5 in the bath (I didn't have a PC, just a book). My first computer was a Cyrix 686. At college I learned #HTML (not CSS that wasn't really a thing). Since then I have taught myself #PHP and #Javascript and I have a million courses on Udemy to learn other stuff.
Who me? Just a #Maker, IT Consultant and "all-around-#nerd".
I grew up watching Saturday morning cartoons, original #StarTrek re-runs, reading #Fantasy & #SciFi (not SyFy), lots of #Lego and eventually graduated to #RPG and #tabletop gaming.
My first computer was a #Commodore Vic-20 - at school, we learned graphical #LOGO on PETS and Apple IIe's... crashed the Unisys ICON network often before getting my first PC - grudgingly - really wanted an #Amiga.
Eventually, it was time for college - I *thought* I would be heavily involved in the physical aspects of technology, circuit design, and hardware engineering - instead, I gravitated to #programming.
My first professional #programming language was #VisualBasic 1.0; eventually, jumping into Borland #Delphi 1.0 and #ObjectPascal - still dabble with #FreePascal #Lazarus, a smidge of #Java, a lot of #CSharp and some #Python. My #JavaScript is ancient...
The history, rise and fall of Visual Basic: https://retool.com/visual-basic/
Note that you may want to open this one in reader view, the site has some really odd graphic grid artifacting and mouse trails going on that is very unsettling.
(via @estherschindler - https://hachyderm.io/@estherschindler/11009260657130614)
@film_girl Be sure to also check out Xojo. In addition to being a visual dev tool, it also uses a BASIC-like language (instead of JavaScript) to create Mac, Windows, Linux, web and mobile apps. Plus it’s been around for over 20 years! #visualbasic
https://www.Xojo.com
For all the other kids who learned #VB5 in middle school, this one hits! https://retool.com/visual-basic/ #visualbasic
Hello! I am Armando, I’m a professional photographer who briefly worked with Google and Redfin. I graduated from Sacramento State with my BA in Sociology. I have CS experience and can program in #JAVA and #VisualBasic. I also build my own computers and follow the tech world very closely.
My main game right now is #Fortnite Save the World, my old main game was #Overwatch.
Because of covid I stopped photographing events, I do not want to a part of the spread.