It's the 90s and you have your first 3D accelerator. Which one is it?
It's the 90s and you have your first 3D accelerator. Which one is it?
There is a certain irony in observing top of the line chatbots that run on #GPUs fail to program the #GPU using @openmp_arb (it is even funnier seeing this play out in #CUDA but the results of the interaction are #NSFW)
@TheZeldaZone and it sadly ends in,a cliffhanger with no resolution to the plot or a sequel due to poor performance in retail.
Since the end of the 7th generation there hasn't been any good game cataloge IMHO to justify paying €500+ for a console.
I'm still busy going through the #Xbox360 games I sniped before #GameStop closed in #Germany.
Linux folks, update yo shit!
NVIDIA disclose new security flaw in their Linux GPU drivers
https://www.gamingonlinux.com/2025/04/nvidia-disclose-new-security-flaw-in-their-linux-gpu-drivers/
I just uploaded the 5000th #OpenCL hardware report to @sascha's gpuinfo.org database! And guess what #GPU I reserved the spot for: #Intel Arc B580 #Battlemage
https://opencl.gpuinfo.org/displayreport.php?id=5000
I have contributed 4.2% (211) of all entries.
Dynamic Register Allocation on AMD's RDNA 4 GPU Architecture
https://chipsandcheese.com/p/dynamic-register-allocation-on-amds
A second test release of my texture viewer is available, now:
Array textures (2D and cubemaps) are supported
- Integer textures are displayed in a (more) useful way
- Color channels can be easily swizzled by the user
- … if that's not enough, the fragment shader source can be edited in the program
New GPU meta just dropped!
Nvidia announces RTX 5060 Ti and 5060 mainstream graphics cards - but VRAM counts are concerning
Does anyone have a collection of .dds (and maybe also .ktx and/or .ktx2) textures I could use to test my texture viewer (https://github.com/DanielGibson/texview)?
For DDS I only found test textures from GLI and unfortunately many of them are invalid/broken :-/
For KTX(2) I have the ones from libktx (and the broken ones from GLI).
Thanks in advance! :)
Nvidia RTX 5060 Ti Launches April 16th from $379
#Nvidia #GeForceRTX #RTX5060Ti #RTX5060 #Blackwell #DLSS4 #GPU #Gaming
https://winbuzzer.com/2025/04/15/nvidia-rtx-5060-ti-launches-april-16th-from-379-xcxwbn/
NVIDIA RTX 5060 e 5060 Ti ufficiali: potenza accessibile
#AI #Blackwell #Componenti #DLSS4 #Gaming #GDDR7 #GPU #Hardware #IntelligenzaArtificiale #Notizie #Novità #NVIDIA #PC #RayTracing #RTX5060 #RTX5060Ti #SchedeGrafiche #SchedeVideo #TechNews #Tecnologia
https://www.ceotech.it/nvidia-rtx-5060-e-5060-ti-ufficiali-potenza-accessibile/
Magnetic field of a cow.
(Simulated magnetic field of a kitchen magnet sized and magnetized cow model)
Available now in Ionsolver: https://github.com/VioletSpace/IonSolver
#physics #gpu #hpc
https://www.wacoca.com/games/1123727/ 【最強のゲーミングミニPC】AtomMan G7 Tiをレビュー!!モンハンワイルズも快適に出来てこれで充分!!【MINISFORUM】【自作PC】 ##GAMING #185H #4070 #4080 #4090 #AI #core #ddr5 #Game #GameNews #games #GamingNews #GPU #Intel #laptop #MINISFORUM #PC #RTX #Ultra #ゲーミング #ゲーム #ゲーム攻略 #ゲーム最新情報 #コスパ #テレワーク #ミニPC #みにすふぉーらむ #ミニパソコン #ゆっくり #レビュー #小型PC #最強 #省電力 #自作PC #静音
#Trump administration backs off #Nvidia's '#H20' chip crackdown after $1 Million Dollar #MaraLago dinner
#US has pulled back from its plan to block Nvidia's #H20HGX #GPU exports to #China, following a meeting between the U.S. President Trump and Nvidia's #CEO Jensen Huang at a $1 million-a-head dinner.
https://www.npr.org/2025/04/09/nx-s1-5356480/nvidia-china-ai-h20-chips-trump
Using Integer Addition to Approximate Float Multiplication - Once the domain of esoteric scientific and business computing, floating point calc... - https://hackaday.com/2025/04/10/using-integer-addition-to-approximate-float-multiplication/ #softwaredevelopment #softwarehacks #floatingpoint #fpu #gpu
Have you ever wanted to learn how to program shaders???
Let's Learn Shaders!