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#debugger

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The long awaited Black Magic Debug V2.0.0 release is finally here! It is a big update with a lot of improvements and newly supported targets. It pairs very well with bmputil, make sure to give it a try! See release notes for more details. Thanks to everyone who contributed! 🙂 github.com/blackmagic-debug/bl Discuss: github.com/blackmagic-debug/bl #opensource #debugger #electronics #jtag #swd #arm #riscv

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@hisold OFC #Cheats are a way to learn how to "#hack" as in "What if I change the value at this address?"

And I still do recommend anyone interested in #IT and espechally #ITsec to build themselves their own #airgapped #HomeLab to "#FuckAroundAndFindOut!" safely within.

  • Kinda like a "Dojo" (something that costs $$ per hour in terms of a "remote lab" to even be given access in)...

And with #AntiP2W becoming mainstream as well as Players despising #P2W / #PayToWin / #Pay2Win (aka. #P2L / #PayToLoose / #Pay2Loose) as well as literal #gambling on some #Minecraft servers, I don't blame Kids that feel shafted (harder than #Millenials like myself back in the days of #HabboHotel) if they decide to fuck with servers rather than scamming other players

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Hey everyone! The first Black Magic Debug V2.0.0-rc1 Firmware major stable release candidate is out! This release is quite a massive step forward with a lot of new functionality! Please give this release candidate a try and report any issues you may find! See release notes for details for this release candidate. Thank you everyone who contributed! 🙂 github.com/blackmagic-debug/bl Discuss: github.com/blackmagic-debug/bl #opensource #debugger #electronics #jtag #swd

The #github repository of my #sega #mastersystem and #gamegear #emulator called "Masterlator" is now public 🙂 I've rewritten the code in proper C++, use #cmake as the build system, utilize #sdl2 and added a new #debugger with #wladx compatible *.sym file support, memory viewer and tile/sprite viewer. It's rather basic now but will hopefully be a good tool for #homebrew game #development in the future.

github.com/chn-dev/Masterlator

chn-dev.net/Projects/Masterlat