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#sdl2

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The #github repository of my #sega #mastersystem and #gamegear #emulator called "Masterlator" is now public 🙂 I've rewritten the code in proper C++, use #cmake as the build system, utilize #sdl2 and added a new #debugger with #wladx compatible *.sym file support, memory viewer and tile/sprite viewer. It's rather basic now but will hopefully be a good tool for #homebrew game #development in the future.

github.com/chn-dev/Masterlator

chn-dev.net/Projects/Masterlat