Happy #screenshotsaturday
I know it's not a screen shot but enjoy a little video of the main menu for my game #MultiMall
I think this is the first time I've shown it off to the world, but it got slapped together over a few weekends.
I'm hunkering down to get a #demo ready for release some time in April, so keep those eyes peeled .
#indiedev #dlang #sdl2 #opengl #linuxgaming #coolshaders #glsl
#solodev #simulation
The #github repository of my #sega #mastersystem and #gamegear #emulator called "Masterlator" is now public I've rewritten the code in proper C++, use #cmake as the build system, utilize #sdl2 and added a new #debugger with #wladx compatible *.sym file support, memory viewer and tile/sprite viewer. It's rather basic now but will hopefully be a good tool for #homebrew game #development in the future.
@mcc Thought you'd be interested in this: https://twitter.com/RAWRLABGames/status/1720078602568691934 (text of tweet: Well, the cat is out of the bag!
Thanks to the magic of #SDL2, #BennuGD2 and #SameBoy, we will start porting to #NintendoSwitch some AMAZING #GameBoy homebrew games in the next months!
What you see below is a quick example of what could we do with this game engine...)