I will once again be #streaming #Resonite on #Twitch in an hour and a half, in the gap between Moderation and #Development teams' office hours streams. Come watch me screw around for like 90 minutes! :3
https://twitch.com/NukiCoon
#stream #GameDevelopment #art #gaming #programming #VirtualWorld #VirtualReality #VR
Returning to this project that fell off the road map.
Design Milk : This Futurisitic XR Lab Looks Straight Out of a Sci-Fi Film https://design-milk.com/this-futurisitic-xr-lab-looks-straight-out-of-a-sci-fi-film/?utm_source=rss&utm_medium=rss&utm_campaign=this-futurisitic-xr-lab-looks-straight-out-of-a-sci-fi-film #artificialintelligence #extendedreality #virtualreality #WindsorPatania #UnitedKingdom #Architecture #Commercial #Technology #commercial #England #office #studio #Main #lab #AI #VR #XR
#fabric #SmartTextiles #wearables #haptics #VR
"A research team...are using a highly versatile film not much thicker than household cling film to impart new capabilities to objects while saving energy in the process. When used in wearable textiles, these films can move and press against the skin providing haptic feedback that can enhance the VR gaming experience by allowing players to feel textures, impacts and other physical sensations."
https://www.uni-saarland.de/aktuell/smart-textiles-and-surfaces-36624.html
Universität des Saarlandes: Smart textiles and surfaces – How lightweight elastomer films are bringing tech to life. “A research team led by Professors Stefan Seelecke and Paul Motzki from Saarland University are using a highly versatile film not much thicker than household cling film to impart new capabilities to objects while saving energy in the process. When used in wearable textiles, […]
In a world where anything is possible how do you create a sense of mystery and magic for the player? How do you create game mechanics that blend and leverage the player’s world which could be anywhere? Join me (and the White Rabbit!) to see how deep the Future of Mixed Reality Games goes.... Thurs 4/3 9AM PT. It's Free!
#XR #VR #AR #MixedReality #SpatialComputing #gamedev #indiegamedev https://www.eventbrite.com/e/designing-the-future-of-mixed-reality-games-tickets-1301157018669
スクショ千枚がマジであっという間!『Venus Vacation PRISM – DEAD OR ALIVE Xtreme -』は、まさに“瞬間が重なって層になる撮影沼”だ【先行レポ】 https://www.playing-games.com/?p=578749 #Game #GameNews #gamespark #GamingNews #PCゲーム #vr #アニメ #ゲーム #ゲーム最新情報 #スマホゲーム #ソニー #その他 #任天堂
Ominous sky vortex shader: now with spinning!
It's running at 12 fps because I had to software rasterize it (new GPU and the Linux drivers are still shaky), given the circumstances that's actually good performance!
#gamedev #indiedev #opensource #freesoftware #vr #virtualreality
ESAと任天堂など大手ゲーム会社、アクセシビリティ機能に関する情報を提供する業界団体「Accessible Games Initiative」を発足―今後はタグ表記で対応ゲームをよりわかりやすく | インサイド https://www.playing-games.com/575844/ #Game #GameNews #gamespark #GamingNews #PCゲーム #vr #アニメ #ゲーム #ゲーム最新情報 #スマホゲーム #ソニー #その他 #任天堂
Something I made.
Using AI, and AR/VR mixed reality headsets, VisualizeXR is a product that allows increased engagement with clients.
Beat Saber / Level: "Crazy=Genius" by Panic! At The Disco #vr #panicatthedisco #beatsaber
If you're rendering far less pixels than what's visible on screen you're not taking full advantage of the clarity your HMD can offer. However, that doesn't mean that there aren't benefits to a higher resolution screen, namely the screen door effect
The things that matter for GPU requirements are the frame rate of the HMD and FOV. Having a low-FPS mode can make demanding games like easier to run. High FOV is more demanding because you need to render more pixels for a given clarity (2/2)
If you're buying a #VR headset for use with a PC, please understand that a higher resolution screen does NOT mean that you need a better GPU
You can run games at whatever render resolution your computer can handle. There's really no such thing as a native resolution for an HMD due to a final warping step applied to the image to correct for lens distortions
2500x2500 per eye at 90hz is an equal workload regardless of whether it's displayed on a 1440x1600 Index or 3552x3840 Meganex screen (1/2)
...sliding into the next room like...
#indiedev #vr #diorama #rpg #madewithblocks #screenshotsaturday
「VR市場の縮小」継続、メタの最新デバイス投入も効果なし(Forbes JAPAN)https://news.yahoo.co.jp/articles/a2ff307bd7e998596b61d0c571a7afa961a8ee62 #VR #メタバース うーん、まだ厳しいのかな…。
Meta Quest向け新作MRパズルゲーム「Balls To The Wall」が話題: 現実の壁がゲームの舞台に! https://www.playing-games.com/572601/ #autonews #Game #GameNews #GamingNews #HeadlineNews #vr/arニュース #ゲーム #ゲーム最新情報