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#pico

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Want to eliminate the clicks and pops from #RaspberryPi #Pico audio? Here's a lesson I created for my students that shows how to use a simple Digital to Analog Converter (as low as $3.95, with audio-jack included) to vastly improve Pico sound. Wiring & CircuitPython code demoed. Works with @Adafruit PCM5100 and PCM5102 youtu.be/776nkK9-3Ko

youtu.be- YouTubeEnjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

SNS-GESTURE is hand gesture recognizing module with I2C interface which easily can be interfaced to Arduino, PICO or ESP32 with MicroPython olimex.wordpress.com/2025/06/1 #esp32 #pico #arduino #gesture #regonize #i2c #module
This module will help you to add fancy interface to your next project and to navigate without keyboard and mouse.

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Not content with this success, I went on to write a pico C++ driver for the lsm6ds3 accelerometer using the pimoroni-i2c library as there did not appear to be any C++ drivers in the wild for this on #rpipico
This along with the touch screen C++ driver I converted from lvgl to the pimoroni-pico graphics will be published in my #presto examples once I have fully implemented the driver and written some simple boilerplate examples.
#pimoroni #pico #RaspberryPi

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@wezm

I'm intrigued! #ClockWorkPi's shipping is legendarily slow, but it seems you got yours kinda quickly.

How's the keyboard experience? Mushy? Clicky? Too small for it to matter either way?

The page lists some kind of #UNIX that can run on it, but there's no details on the page. Any idea what kind of OS it can run? I'm curious how any Unix could run on a MCU like the #Pico

Hey fedi #gamedev folks - I'm looking for a framework that will make it fun to write some retro inspired games.

Something like #pico-8 without the restrictions.

I've been looking for something like that for a while (here's some old research: fdisk.quest/dreamengine/), but nothing quite fits the bill. Recently I got the urge to try to finish a silly roguelike I started like 3 times already.

I don't want to learn a full engine, and I'm not smart enough to tackle much outside modern, high-level languages, but I would like to be able to do some fun raster effects down the line.

Any recommendations?

References I managed to work into my #Pico (“Little bugs in a big world!”) game:
- Spider-Man (sure)
- Jiminy Cricket (clever)
- Beetle Bailey (haha, old man humor)
- Toy Story (Jiminy Cricket had a little wooden toy with a drawstring: "Reach for the sky”)
- Avatar: The Last Airbender (Everything changed when the Fire Ant Nation attacked…)
- Lord of the Rings (a water strider named Aragorn, natch)
- Santa Claus (town mayor is a jolly ol' king Christmas beetle)