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#iosdev

31 posts25 participants3 posts today

Key/Frame Pro is FREE this weekend!
To celebrate 8 years since I started building iOS apps, I’m giving away the full Lifetime Pro unlock!

Here’s how to get it:
1. Download or update Key/Frame → apple.co/43ZB9Uc
2. Tap Upgrade to Pro
3. Select the Lifetime option — it’ll be free!
4. Leave a 5⭐️ review — it really helps!
5. Follow me for updates on your new tool
6. Share with everybody you know

Your support means the world to me!
Thank you to every one of you lovely people!
#iOSApp #iPhonePhotography  
#indieDev #iOSDev #Deal #Free #Apple

Key/Frame on the App Store
App Store‎Key/Frame‎Instantly Capture the Best Moments From Your Videos Turn your video clips into stunning stills with Key/Frame. Powered by on-device AI, Key/Frame finds the most visually striking frames from any video — no scrubbing, no guessing. Whether you're grabbing the perfect shot from a vacation, capturing hi…

🚀 Timix is about to level up with iOS 26!
Biggest leap since launch:

⏲️ Native alarms (finally no hacks)
🤖 Offline AI template generation (no internet needed!)

Thanks to AlarmKit + Foundation Models, Timix is finally becoming what I dreamed it could be.

👀 Full post here: rogy.app/1597
#iOSDev #TimixApp #AlarmKit #FoundationModels #SwiftUI #IndieDev

Igor’s Garden Awaits · Elevate Timix with iOS 26: Native Alarms & AI TemplatesDiscover how iOS 26 elevates Timix with native alarms and an AI template generator—no more hacks, just seamless experience!

I wonder if those #iOSDev indies who adopted version numbering of 2025.1 etc are having buyers remorse they didn’t go with 25.1 so they could now match the operating systems.

Non devs won’t know that you can iterate app version numbers on the App Store however you like, with the one limit that the number can only ever *increase*. So adopting a 202x.x numbering scheme is forever. No backsies.

For folks doing iOS development, what hardware are you using? My piddly M1 MacBook Air is suffocating under the weight of running a single simulator. That's to say: it pretty much cannot. It locked up, literally, trying to run a simulator with a test suite.

Advice welcome.

I’ve seen in app purchase pricing that looks pretty bad but this takes the cake. Hey #iOSDev don’t put a price in one currency in your in app purchase name as it may cause you problems on the App Store in other locales.