shakedown.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A community for live music fans with roots in the jam scene. Shakedown Social is run by a team of volunteers (led by @clifff and @sethadam1) and funded by donations.

Administered by:

Server stats:

276
active users

#gamedesign

28 posts21 participants3 posts today

[P] Hm. If there's anything my current experiences have taught me? If I want to play an actually good game, either grab an old title (like Thief), an AA (like Subnautica; Below Zero), or an indie (like Cavern of Dreams). I honestly can't gst over the state of AAA games right now. I'm straining my mind to remember when the last good one was. It's kind of an emp5y void that begins after Portal 2 ends. There must've been something decent after that, right... ?

#gamedev #gamedesign #videogames

-1

[P] I've been wondering about what it takes to get a person's idealism target to flip. Whether it's a certain score threshhold for the Dark Triad, neurodiversity, or some combination. I idealise healers much as hiverarchy idealises and idolises parasitic wealthmongers who score highly on the Dark Triad. What got me thinking about this? Well, believe it or not, Ripley, it was an unintentionally interesting Neurodiver user review.

#psychology #gamedev #gamedesign #videogames

-1

[P] I kind of can't get over how much AI was used in "remastering" Suikoden. It's very obvious and not many people are talking about it. It's overly uniform and clean while still having loads of mistakes (windows in bedroom doors, sharpened stick perimeter replaced with a picket fence, and THAT fountain that... well, if you know, you know). It's just AI touched-up by interns. I really don't like LLMs used for this, it's so disrespectful to the original artists.

[P] This is why I define myself as ever the dragon; never the slayer. The dragon isn't the slayer, because the slayer is defined by an unwillingness. The slayer is unwilling to try to communicate, coexist, cohabitate, cohabituate, and/or seek mutualistic symbiosis. Anyone whom that doesn't apply to isn't a slayer. It's why the concept behind the Monster Hunter games is rspugnant to me. If you have the power to kill, you also have the power to choose better.

[P] I've finally gotten the chance to play Cavern of Dreams. I've had such a smile on my face the whole while. I haven't felt so sincerely young in a long time. I don't know what magic this game wields, but it's effective. I mean, yes, I got to heal a techno-organic sapient turtle airship as a baby dragon, sure... but it's somehow more than the sum of its parts. The airship, Mr. Kerrington, revealing that no one had been kind to him before kinda hit me hard.

#psychology #gamedev #gamedesign

-1

🚀 Our 18th annual game design challenge has launched!

💬 Topic: #Communication

📆 Submit ideas by March 24th

⭐ $10,000 in cash prizes
⭐ Critiques for all Finalists

🎮 Please boost to reach #gamedevs, #designers, #artists, #writers, #composers, and more.

🧡 Presented by an award-winning #nonprofit program producing videogames for #violence #prevention since 2008.

Details, rules, communication resources at the contest website.

🌐 communicating.games

#games #gamedev #indiedev #gamedesign #gamejam #nonprofit #education #edtech @gamedev

A bright purple background. Other colors are teal, red, and orange. The fonts and colors have a retro-style from the 1980s. Communication Games. The 18th Annual Life.Love. Game Design Challenge. www.Communicating.Games At top-center is an 80s-style casette tape with masking tape. On the masking tape is written '18th Annnual Game Design Challenge'.
Communication Video GamesCommunication Games Contest WebsiteThe 2025 Life.Love. Game Design Challenge theme is communication. Submit a communication game pitch by March 24th.

[P] On the flipside, Neurodiver was exactly what the doctor ordered.
[S] Hooray for healing minds! My favourite thing to do!
[P] As incredible as it is, though? That ending is... mh. It's something I see in media a lot and it's based upon deeply flawed older studies that pseudosciency types have clung to. That happens, sometimes. Phrenology was a thing for a depressingly long time. Anyway, the issue is with merging—it never works.

#psychology #gamedev #gamedesign #videogames

-1

[P] It's funny... The scores for MH: Wilds show just outside of hiverarchy I am. I don't try to be! I'm not trying to be unique or special! It's just a.) hunting is pointless; b.) hunting is gross; c.) hunting is dull; and d.) I hear the whining and the crying, I see the limping, and I just CAN'T. Maybe it's the neurodivergence, maybe decades of abuse, but I cannot be desensitised. I guess that ties into my 0% Dark Triad score. Universal empathy?

Here, you can download the beta version of the upcoming release, 0.21 which, is a semi-completed version of the game, although, some content might change.

We ask for your help to verify that there are no errors, we didn't found any, but just to be sure.

If you are a Chloe-level Patreon or higher, please go to: thehighschooldays.com/betavers

Remember, we recommend using a separate Save game after playing this version, since, if any problem is found, the content could change.

If you are a lower level or aren't our Patreon, please wait a few days until the public release. It should be just a couple of days to go.

⭐ Favorite |🔁 Reply | 🔃 Boost to support the development of our game!

[P] I've finally gotten the chance to play Neurodiver and I ADORE it. I'm bwing a healer of minds so of course I do, that's always going to get a tail awag. Still, in looking up the game to see what others thought of it? It was largely feminine names that found the neurodiver cute. *blorp!* I... don't know how to feel about that, but it does add to a growing body of evidence I'm seeing from a... variety of angles. Hm. More data is always good.

#psychology #gamedev #gamedesign #videogames

-1

[P] I really want to see a study regarding Monster Hunter players, vis-a-vis Dark Triad score and degrees of being unbothered by displays of extreme pain. I'm of the mindset that the only way someone would enjoy that without being bothered much is due to a lack of overall empathy. I think Monster Hunter is a Dark Triad magnet, and only serves to amplify Dark Triad traits in those who are uncomfortable yet feel peer-pressured to play.

GDC, Networking 101

Networking doesn’t just happen in meeting rooms—it happens in hallways, lobbies, and even bathroom lines.

#GDC #gamedesign #mobilegames #gamedevelopment #gamedeveloper #indiedev #unity3d #madewithunity #mobilegaming #businessofgames #gamedev

How Not to Stand Awkwardly in a Corner at Moscone Center.

Surrounded by devs, publishers, and industry leaders, it’s easy to feel overwhelmed.

businessofgames.icartic.com/p/