shakedown.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A community for live music fans with roots in the jam scene. Shakedown Social is run by a team of volunteers (led by @clifff and @sethadam1) and funded by donations.

Administered by:

Server stats:

259
active users

#macostahoe

2 posts1 participant0 posts today
Replied in thread

Added

- Please don't put non-squircle icons in a grey box (FB18513307)

to the list.

It's visually unappealing and does a disservice to the designers' work. And since this change isn't due to a technical limitation, non-squircle icons should be supported in #macOSTahoe and future versions.

This is sort of what I was afraid of in #macOSTahoe. There are inconsistencies even with menu items consistent across all apps, like the About... menu item.

Some of Apple's apps don't have an icon. Some do, it is the "i" in a circle. Then you got Photos which luckily has a Photos icon in SF Symbols they can use.

I still maintain icons should only be reserved for contextual menus with only a handful of items OR NSMenuToolbarItem.

Not to mention the jagged labels it causes too...

Replied in thread

I’ve also reported an issue with #Swift URLs created using an URL at `relativeTo:` which can return truncated paths.

It has already been fixed in swift-foundation! This probably means that it finds its way into next #macOSTahoe beta 🙏

github.com/swiftlang/swift-fou

Describe the bug Constructing URLs using an URL at relativeTo: which contains either ? or # has unexpected behaviour. If any of those two characters is in the directory portion of the URL, URL.path...
GitHubURLs created using an URL at `relativeTo:` which contains either `?` or `#` return truncated `URL.path` · Issue #1367 · swiftlang/swift-foundationBy fheidenreich

I really need the design team at Apple to think real hard when making new design systems.

Visually stacked items on the Z-Axis does not do you favors when it comes to a 2D display.

You can’t distinguish what elements goes with what view. #macOSTahoe doubles down on layering on the Z-axis more than ever before.

Both Apple and 3rd party devs now have to come up with fixes to address this mess. Like the new NSBackgroundExtensionView in #AppKit.

#UIUX #WWDC25 martianbase.net/@mackuba/11468

Continued thread

Just go back to earlier versions of iTunes. Ignore any ideas of it looking "outdated" — look how all the controls fit nicely on a full-window-width toolbar. Clearly labeled. You will NOT mess up here in using iTunes.

The ONLY thing to lose real estate is by resizing the window; not resizing any sidebars. *THIS* is good/standard design. How did we stray away from such basic UX?

That's the part I don't understand.

AND they used bottom bars too!!! Design that WORKS.

I know, I keep coming back to this. And this isn't about Liquid Glass...

I think we're in this awful state of layouts because of full-height sidebars and compressing the title bar into the toolbar.

Full-height sidebars do not aid in anything. They just serve to eat more of your toolbar space. When you mix that with combining the toolbar with the titlebar -- well you end up with no space at all...

I think this forced Apple Design to moving player controls to the bottom. #UIUX #macOSTahoe

In Big Sur, one thing that bugged me about the new full-height sidebars & inspector sidebars is that they took so much real-estate from toolbars.

Now with chonkier controls everywhere and in toolbars with #macOSTahoe, everything just feels more cluttered on my 14" MacBook Pro.

As you make windows smaller, toolbar controls prematurely get thrown into an overflow menu. I have to remove buttons just to make it more usable these days.

Very dense UI on the Desktop is not a bad thing.

Holy crap! Even the Verge does not like Liquid Glass. I think Apple will have to tone it down A LOT between now and September then.

They were unhinged when they said they created the Vision Pro (which no one bought), and then carried its UI to all other platforms. A UI for a product that no one bought. 😬

Their words — not mine.

I think we all know that SF Symbols just don't work well on non-retina displays... they're always so blurry, not pixel-aligned, and sometimes appear squished.

A standard screenshot on 1x and the same but zoomed. It would be nice if you could provide 1x pngs as fallbacks at least in order to avoid this problem on 1x displays.

We're now seeing more little icons in #macOSTahoe

Apple just made #WSL a legacy technology.

news.itsfoss.com/macos-meets-l

Happy to recommend #macOS for container development. If performance and memory consumption against #Linux is negligible, then it will be my top recommendation for sure.

It's FOSS News · macOS Meets Linux with Open Source ContainerizationApple’s new open source Containerization project brings native Linux container support to macOS.

Back when Apple changed Mac OS X drastically, Steve would come on stage and demo + explain why it was better for the user.

These days, they just talk about how gorgeous their new design is.

They never talk about how this new design benefits me other than “it is consistent across all platforms now.” But it can be consistently good or consistently bad across all platforms depending on how good the new UX is.

#macOSTahoe #WWDC25

Steve Jobs talking about Computer Centric vs User Centric design: