shakedown.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A community for live music fans with roots in the jam scene. Shakedown Social is run by a team of volunteers (led by @clifff and @sethadam1) and funded by donations.

Administered by:

Server stats:

268
active users

#idsoftware

0 posts0 participants0 posts today
Rock Paper Shotgun<p>The new shooter from Romero Games loses funding as staff post they've been let go thanks to Microsoft cuts - <a href="https://www.rockpapershotgun.com/the-new-shooter-from-romero-games-loses-funding-as-staff-post-theyve-been-let-go-thanks-to-microsoft-cuts" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">rockpapershotgun.com/the-new-s</span><span class="invisible">hooter-from-romero-games-loses-funding-as-staff-post-theyve-been-let-go-thanks-to-microsoft-cuts</span></a> <a href="https://die-partei.social/tags/MultiplayerCooperative" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MultiplayerCooperative</span></a> <a href="https://die-partei.social/tags/MultiplayerCompetitive" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MultiplayerCompetitive</span></a> <a href="https://die-partei.social/tags/BethesdaSoftworks" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BethesdaSoftworks</span></a> <a href="https://die-partei.social/tags/NintendoSwitch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NintendoSwitch</span></a> <a href="https://die-partei.social/tags/SinglePlayer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SinglePlayer</span></a> <a href="https://die-partei.social/tags/NintendoGBA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NintendoGBA</span></a> <a href="https://die-partei.social/tags/Firstperson" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Firstperson</span></a> <a href="https://die-partei.social/tags/idSoftware" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>idSoftware</span></a> <a href="https://die-partei.social/tags/Activision" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Activision</span></a> <a href="https://die-partei.social/tags/Microsoft" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Microsoft</span></a> <a href="https://die-partei.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Shooter</span></a> <a href="https://die-partei.social/tags/Xbox360" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Xbox360</span></a> <a href="https://die-partei.social/tags/Sigil" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Sigil</span></a> <a href="https://die-partei.social/tags/Atari" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Atari</span></a> <a href="https://die-partei.social/tags/Doom" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Doom</span></a> <a href="https://die-partei.social/tags/Sega" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Sega</span></a> <a href="https://die-partei.social/tags/PC" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PC</span></a></p>
TECC :archlinux:<p>The Fascination of Quake up to Quake III Arena</p><p><a href="https://social.tchncs.de/tags/Quake" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Quake</span></a> revolutionized FPS gaming in 1996 with its fully <a href="https://social.tchncs.de/tags/3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3D</span></a> engine, dark gothic atmosphere, and fast-paced gameplay.<br>It wasn’t just a game but a milestone that shaped multiplayer with intense <a href="https://social.tchncs.de/tags/deathmatch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>deathmatch</span></a> battles and laid the foundation for <a href="https://social.tchncs.de/tags/esports" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>esports</span></a>.</p><p><a href="https://social.tchncs.de/tags/Quake2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Quake2</span></a> shifted to a <a href="https://social.tchncs.de/tags/scifi" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>scifi</span></a> setting with improved graphics and gameplay, keeping the pace high and expanding the modding scene. </p><p>Then <a href="https://social.tchncs.de/tags/Quake3Arena" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Quake3Arena</span></a> focused purely on competitive multiplayer, refining movement mechanics like <a href="https://social.tchncs.de/tags/rocketjump" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rocketjump</span></a> and <a href="https://social.tchncs.de/tags/strafejump" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>strafejump</span></a>, making it the ultimate <a href="https://social.tchncs.de/tags/arenashooter" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>arenashooter</span></a>. The series’ legacy lies in its technical innovation, community-driven <a href="https://social.tchncs.de/tags/mods" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mods</span></a>, and timeless <a href="https://social.tchncs.de/tags/gameplay" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameplay</span></a> that still inspires <a href="https://social.tchncs.de/tags/FPS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FPS</span></a> gamers today.</p><p><a href="https://social.tchncs.de/tags/GamingHistory" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GamingHistory</span></a> <a href="https://social.tchncs.de/tags/IdSoftware" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IdSoftware</span></a> <a href="https://social.tchncs.de/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroGaming</span></a> <a href="https://social.tchncs.de/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://social.tchncs.de/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://social.tchncs.de/tags/Retro" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Retro</span></a></p>
TECC :archlinux:<p>🎉 Happy birthday <a href="https://social.tchncs.de/tags/Quake" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Quake</span></a>! On June 22, 1996, id Software launched Quake — the first full-3D shooter using the <a href="https://social.tchncs.de/tags/QuakeEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>QuakeEngine</span></a>. Unlike 2D-sprite-based games, Quake featured fully 3D environments, dynamic lighting, and Lightmaps.</p><p><a href="https://social.tchncs.de/tags/HalfLife" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HalfLife</span></a> and <a href="https://social.tchncs.de/tags/CounterStrike" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CounterStrike</span></a> are built on the Quake engine — making it a milestone in multiplayer <a href="https://social.tchncs.de/tags/FPS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FPS</span></a> history. Earlier, <a href="https://social.tchncs.de/tags/Doom" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Doom</span></a> (1993) set the stage with groundbreaking 3D visuals, network play, and the birth of <a href="https://social.tchncs.de/tags/Deathmatch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Deathmatch</span></a>.</p><p>The evolution continued with <a href="https://social.tchncs.de/tags/idTech2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>idTech2</span></a> through <a href="https://social.tchncs.de/tags/idTech5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>idTech5</span></a> powering games like <a href="https://social.tchncs.de/tags/Doom3" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Doom3</span></a> and <a href="https://social.tchncs.de/tags/Rage" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Rage</span></a>. Developer <a href="https://social.tchncs.de/tags/JohnCarmack" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>JohnCarmack</span></a> was the technical genius behind id’s engines before moving to <a href="https://social.tchncs.de/tags/Oculus" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Oculus</span></a>.</p><p>Which <a href="https://social.tchncs.de/tags/idTech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>idTech</span></a>-based games do you remember?</p><p><a href="https://social.tchncs.de/tags/PCGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PCGaming</span></a> <a href="https://social.tchncs.de/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroGaming</span></a> <a href="https://social.tchncs.de/tags/GameEngines" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameEngines</span></a> <a href="https://social.tchncs.de/tags/idSoftware" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>idSoftware</span></a> <a href="https://social.tchncs.de/tags/Games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Games</span></a> <a href="https://social.tchncs.de/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a></p>
Rock Paper Shotgun<p>See you in Hell, graphics cards, as Doom: The Dark Ages' path tracing update is out today - <a href="https://www.rockpapershotgun.com/see-you-in-hell-graphics-cards-as-doom-the-dark-ages-path-tracing-update-is-out-today" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">rockpapershotgun.com/see-you-i</span><span class="invisible">n-hell-graphics-cards-as-doom-the-dark-ages-path-tracing-update-is-out-today</span></a> <a href="https://die-partei.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Shooter</span></a>:FirstPerson <a href="https://die-partei.social/tags/Doom" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Doom</span></a>:TheDarkAges <a href="https://die-partei.social/tags/SinglePlayer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SinglePlayer</span></a> <a href="https://die-partei.social/tags/Firstperson" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Firstperson</span></a> <a href="https://die-partei.social/tags/idSoftware" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>idSoftware</span></a> <a href="https://die-partei.social/tags/Hardware" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Hardware</span></a> <a href="https://die-partei.social/tags/Shooter" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Shooter</span></a></p>

Wem Daniel Pooks mehr als einstündige #Rezension zu #Doom #TheDarkAges als #Podcast mindestens 1€ Trinkgeld wert ist, wird auf unserer Patreon-Seite fündig. Gleichzeitig läutet dies auch unser neues Bonusfolgenformat "Durch." ein. - Für wann immer wir selber komplett durch sind, weil wir mal wieder ein #Game gänzlich durchgespielt haben...

patreon.com/posts/doom-dark-ag

Sundry Sunday: DOOM Music A Cappella
Been focused so hard on the Loadstar Compleat project over the past couple of weeks that my brain can burn ANTS with just the power of SUNLIGHT. So have a quick one minute video of some people performing the music to the famous first level of DOOM, but with just the sound of their mouths.

https://www
setsideb.com/sundry-sunday-doo
#niche #sundaysundry #ACappella #doom #idsoftware #music #NEDM #sundaysundry #video #youtube

Set Side B · Sundry Sunday: DOOM Music A CappellaBeen focused so hard on the Loadstar Compleat project over the past couple of weeks that my brain can burn ANTS with just the power of SUNLIGHT. So have a quick