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#casualgames

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Techdirt: Check Out The Entries In This Year’s Public Domain Game Jam. “It’s February, which means this year’s edition of the public domain game jam, Gaming Like It’s 1929, has come to a close. And we got a record-breaking number of entries this time around, with 34 games submitted (edging out the previous record of 31).” All the entries are available for review right now.

https://rbfirehose.com/2025/02/03/techdirt-check-out-the-entries-in-this-years-public-domain-game-jam/

ResearchBuzz: Firehose | Individual posts from ResearchBuzz · Techdirt: Check Out The Entries In This Year’s Public Domain Game Jam | ResearchBuzz: Firehose
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Frederic struggling with the medium

I previously wrote about Frederic: Resurrection of Music. I’m glad I did, because I had forgotten that the game is also available on Nintendo Switch, where we can play with touch controls. It makes our life easier. However, since I bought the game on Steam anyway, I decided to install it today and give it a try with the computer keyboard. It was quite the hellish experience! It’s so annoying to play. I read that, instead of using ‘asdf’ for the left hand and ‘wer’ for the right hand, people used ‘hjk’ for the right hand while keeping ‘asdf’ for the left hand. As for me, I hit all the wrong notes, thank you very much. Maybe I also hit all the right notes in the wrong places and the wrong notes in every other place. The fact is, I didn’t get the Musicality result at the end of the level and therefore couldn’t move on to the next one. 

Enter the mouse! Do you think it’s ridiculous to play a rhythm game with a mouse? I agree, but I hit those notes, all right!? I cleared the game on ‘too easy’ and ‘normal’ difficulty. Now I’m working on the ‘hard’ mode. If the Steam Deck has touch screen support, maybe it could be a nice game to add to your library. It’s very fun, if you happen to enjoy Chopin and don’t mind weird remixes. I found them very refreshing, albeit a bit nonsensical. I didn’t know I could use the mouse for musical things. It was almost like experiencing a very hard boss fight using the controller: shaky hands, and a slight discomfort in my right hand. Serves me right. I didn’t pay much attention to the story this time, but there’s a little story between each level, fully voiced. I still enjoy this game, even after all these years.

It’s a bummer that the game left the Apple store for some reason. The developer, Forever Entertainment, is still registered there but the game isn’t available anymore.

https://vimeo.com/1048387268

The musical instrument mouse was effective for the normal difficulty during Nocturne Es-dur Op. 9 Nr. 2, but not for the hard difficulty, which required some keys to be pressed simultaneously and featured speedy transitions that a mouse simply couldn’t handle. There are limits! Bottom line, playing with a mouse is possible to an extend, especially if you’re just aiming to see this short game through. I could say it was a cozy game if not for the hassle with the controls.

Penn State: Five ways ‘fake’ mobile games fail to meet advertised expectations. “The mobile game advertisements that pop up all over social media platforms may promise better, more complete games than they actually deliver. Researchers at Penn State studying these ‘fake games’ — or those that promote inaccurate depictions of their gameplay and development — identified five […]

https://rbfirehose.com/2025/01/15/penn-state-five-ways-fake-mobile-games-fail-to-meet-advertised-expectations/

Techdirt: And We’re Off! The Public Domain Game Jam Starts Today. “If you’ve been itching to get started on your entry, now’s the time — you’ve got until the end of the month to make an analog or digital game based on works from 1929 that entered the public domain today. … We’ll bring you more updates throughout the month, and then in February we’ll be choosing winners in six […]

https://rbfirehose.com/2025/01/02/techdirt-and-were-off-the-public-domain-game-jam-starts-today/

Dave Rupert: My little games workshop. “I always promised myself that if I was ever unemployed that I’d make a video game. When life dealt me an unpaid work hiatus though, the last thing I wanted to do was code in my spare time1. I worried I would have to let that dream, that part of me, die on the vine. But as interviews started going well the desire to try my hand at making a game came […]

https://rbfirehose.com/2024/12/27/dave-rupert-my-little-games-workshop/

ResearchBuzz: Firehose | Individual posts from ResearchBuzz · Dave Rupert: My little games workshop | ResearchBuzz: Firehose
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Still a newbie at #shikaku puzzles. Why is it that I can tell how some will be from a glance, others I can’t tell, but go with the flow and quickly solve them, and other puzzles I get stuck on for a good amount of time and eventually solve after rearranging stuff until it finally works?

Stitch. is a very enjoyable game and it’s worth every penny. AAA games can take a seat.

PS, check out the alt text if you want to see AI trying to explain this game. lol