An Open-Source Wii U Gamepad - Although Nintendo is mostly famous for making great games, they also have an infam... - https://hackaday.com/2025/05/19/an-open-source-wii-u-gamepad/ #nintendowiihacks #touchscreen #controller #opensource #steamdeck #nintendo #android #gamepad #wi-fi #wiiu
One of my games of the year only getting better!
Tactical Breach Wizards has a Beta with improvements for Gamepad and Steam Deck verification
Exciting news! Just finished the first engineering prototype of our #gamepad module for Pilet. What do you think?
TBH I think #OUYA should've ditched their own #controllers and instead choose to rebadge a pair of 3rd party #Xbox360 #wired #USB Gamepads instead.
That would've saved them at least $50 per controller even if they customized it with #OUYA buttons.
Needless to say the OUYA is instrumental to pusing #Android onto #TV and creating a force for a #GamePad - #API on Android and basically kick off both a flood of cheap #AndroidTV and Android-based #MiniConsoles as well as #Apple including #Bluetooth Controller Support for the #AppleTV and games for it.
I'd like to spend some more time with #WebComponents, #ServiceWorkers, #WebSockets, #OffscreenCanvas, #WebWorkers, #WebGPU, #SVG, and the #GamePad #API.
I've been noodling for a long time about how you could build a game using #ESModules, and #CustomElements to allow players to author their own components to extend the game.
I guess I'm just more interested in how the game works mechanically than how it looks.
I know I've asked this before, but can someone link me the page that shows which emotes are available on the @gamepad server? Esp because the post composer only shows 5 (probably for performance) and my memory sucks.
Thanks.
Got the Apple II Gamepad assembled and it works for playing Lode Runner, so it's looking good. The X/Y axes aren't quite at 128 in the center, but things work nonetheless.
Much credit to Blondihacks for the incredibly informative blog post on Apple II Gamepads, including notes on compensating for non-150K pots:
https://blondihacks.com/apple-ii-gamepad-prototype/
Design files available from this Github repository:
https://github.com/swetland/appleii-gamepad
Tidied up the FreeCAD files for this gamepad thing, parameterized everything and gave everything (hopefully) comprehensible names.
Next step is to build the bottom of the enclosure and I'm wondering if there's an easy way to re-use a sketch on another face somewhere by linking to it somehow, so I don't have to copy-and-paste it.
Any FreeCAD users know? @trevorflowers @cda
Modular Keyboard and Custom Game Controller - Most video games, whether on console or PC, have standardized around either a keyb... - https://hackaday.com/2023/06/20/modular-keyboard-and-custom-game-controller/ #flightsimulator #customizable #raspberrypi #controller #keyboard #gamepad #modular #gaming #games #hid #usb
There is no way this controller is still being sold.
Please tell me James Cameron found it in a closet somewhere.
The missing Titanic tour sub is steered with a simple Logitech gamepad https://www.theverge.com/2023/6/20/23766998/oceangate-titanic-submersible-tour-logitech-f710
Nokia N-Gage QD Becomes Universal Bluetooth Gamepad - The Nokia N-Gage might not have put up much of a fight against Nintendo’s handheld... - https://hackaday.com/2023/05/26/nokia-n-gage-qd-becomes-universal-bluetooth-gamepad/ #cellphonehacks #wirelesshacks #bluetooth #attiny85 #gamepad #n-gage #games #hc-06 #nokia