@SilverEagle I think #TheDamageIsDone and #IndieDevs have chosen to not trust #Unity3D when @godotengine is a feasible option for them and everyone else is treating them better...
I mean, there's a reason @defold got built (at least in part) by big #publishers because they don't want suck up yet another #PriceHike on their #Enterprise plans...
Not to mention more and more folks started with the whole @Blender / #blender + #GodotEngine / #Defold / ... tech stack and the big advantage #UnityEngine had - it's integrated and easily accessible #AssetStore - is waning.