shakedown.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A community for live music fans with roots in the jam scene. Shakedown Social is run by a team of volunteers (led by @clifff and @sethadam1) and funded by donations.

Administered by:

Server stats:

289
active users

#citiesskylines

5 posts4 participants1 post today

Yeah, es ist Samstag. Und nachdem ich mich heute schon ganz viel um die Kids gekümmert habe, bekomme ich jetzt eine Auszeit 😃
Es wären zwar auch unzählige Dinge im Haushalt zu tun. Aber jetzt werde ich erst mal in Cities Skylines 🏙️ 🏗️schauen.
Da hab ich schon den ganzen Tag unglaublich Lust drauf und das gönn ich mir jetzt ☺️

Man sieht sich 🖥️
#Gaming #citiesskylines

#CitiesSkylines turns 10 years old!
And so Colossal Order are releasing DLCs to both CS1 & #CitiesSkylines2.

forum.paradoxplaza.com/forum/t

youtube.com/watch?v=JFp9Vb7Kgn

Since the launch of CS2 a year and a half ago didn't go well and like half the players are stilll on CS1, CO are still making new content for CS1. I really like that.

forum.paradoxplaza.comClient Challenge
Replied to Trantion

@trantion @MegaMichelle
I used to play #CitiesSkylines quite a lot, and I also spent thousands of hours with #Civ3 up to #Civ6 over the last couple of decades. I often tried to guide my residents-cities-nations toward responsible, sustainable living, but the games aren't really set up for that. Eventually I found it just too frustrating, too much of a reminder of what a mess our modern consumerist culture has made of the world, and I quit playing.

Replied in thread

@george @MegaMichelle Again, with #CitiesSkylines, I think of all the people I saw begging for help with traffic, where every road was at least 4 lanes wide and traffic flow was below 10%. Meanwhile, my city had barely any roads more than 2 lanes, and there were only a handful of traffic hotspots because cars had about 30% modal share.

If people don't think about giving alternatives to driving, they won't find the solution

Replied in thread

@MegaMichelle I did more or less that with my last #CitiesSkylines game, although it doesn't have any explicit 15 minute city target. In fact, people would happily cycle from one end of the city to an outlying village at the other end of the map if you build the infrastructure. They'll also cycle straight over a hill instead of going round, which is a bit of a weak point in the algorithm