shakedown.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A community for live music fans with roots in the jam scene. Shakedown Social is run by a team of volunteers (led by @clifff and @sethadam1) and funded by donations.

Administered by:

Server stats:

269
active users

#qt

5 posts4 participants0 posts today

#QT mastodon.social/@NoSoloBot/114

Man the influential games just keep hitting lately... I have never had a game give so much value consistently over so much time of my life for so little cost as Minecraft has for me. I bought the game for $5 back when it was still in Indev back in 2011. The moment SMP servers became a thing we had one running for our friend group.

I remember when inventories weren't persisted so we dug a hole, dumped our inventories, logged out, and shut down the server. There was even a custom JAR file that would persist your inventories for you!

We've done vanilla SMP servers, modpacks, custom data packs, you name it! I've played Dwarves vs Zombies, Spleef, so many games born out of and unique to Minecraft itself over the last decade and a half.

I've played kitchen sink packs, challenge packs, questline packs, and even made my own hardcore pack. We even made a custom data pack that causes the entire server to be deleted the moment any of us died (and even streamed the adventures along with edited down a 10-part series recapping the multi-month-long journey we took to defeat the Enderdragon).

Minecraft is as high on my list of forever-games as the likes of Doom, Perfect Dark, and Warframe. I highly believe I would be a different person had I never given this game a try.

Minecraft: Java Edition Screenshot
MastodonNoSoloBot (@NoSoloBot@mastodon.social)Attached: 2 images Minecraft: Java Edition 🏢 Mojang Studios 📅 2011 🖥 Amazon Fire TV, Android, Linux, Mac, PS3, PS4, PS5, PS Vita, Switch, Wii U... #videogames
Replied in thread

@ai6yr Yep, well so far for me, the winning set-up has been:

- use `lightdm` as the desktop manager
- XFCE desktop
- install Onboard as the on-screen keyboard (seems to be the most featureful in terms of layouts)

LightDM greeter config (/etc/lightdm/lightdm-gtk-greeter.conf) to use Onboard:

```
[greeter]
a11y-states=+keyboard
keyboard=onboard -t ModelM -l 'Full Keyboard'
keyboard-position=50%,center -0;75% 40%
```

and to allow selection of user accounts (/etc/lightdm/lightdm.conf):
```
[Seat:*]
greeter-hide-users=false
```

Lock screen drops you back to lightdm for authentication, which then uses onboard… so keyboard-friendly. The layout and theme can be changed to taste, but this gives you a IBM Model M themed on-screen keyboard with a standard US layout.

KDE Plasma works too under X11 with Onboard, you can tweak that for touch-screen usage but I find there's an annoying stylus offset with #Qt applications (seems to get worse with suspend/resume).

This week's Linux and FOSS news:

LINUX NEWS

Fedora proposal was made to discontinue 32-bit support in a two-step process, starting from 44, but it was withdrawn:
ostechnix.com/fedora-32-bit-i6

Fedora dropping 32-bit support would put Bazzite's future development at risk, due to breakages of essential Steam features:
news.itsfoss.com/fedora-could-

Fedora proposal was made to replace upstream X.Org server with XLibre, but the proposal was withdrawn:
phoronix.com/news/Fedora-43-XL
phoronix.com/news/Fedora-XLibr

Hyprland plans to launch €5/month premium tier:
news.itsfoss.com/hyprland-prem

Kubuntu 25.10 won't include Xorg session by default:
news.itsfoss.com/kubuntu-25-10

Qt 6.10 will offer session-management-v1 protocol support for Wayland session restore/management, Plasma 6.5 will include clipboard sync support for the built-in RDP server, ability to copy QR code for clipboard items, etc.:
phoronix.com/news/KDE-Session-

KDE Plasma 6.4.1 released with an effect potentially triggering seizure disabled, text contrast and readability improvements, Discover improvements, bug fixes:
omgubuntu.co.uk/2025/06/kde-pl

KDE Plasma to get improved initial setup tool:
news.itsfoss.com/kde-new-initi

postmarketOS 25.06 released with Alpine Linux 3.22 base, GNOME Mobile 48, Plasma Mobile 6.3.5, Phosh 0.47.0, and Sxmo 1.17.1, support for more devices, Systemd support, mobile-config-thunderbird:
9to5linux.com/postmarketos-25-

PipeWire 1.4.6 released with option to disable RAOP, improved ALSA plugin, bug fixes:
9to5linux.com/pipewire-1-4-6-a

Wine 10.11 released with preparations for NTSYNC support to improve gaming performance, more support for generating Windows Runtime metadata in WIDL, bug fixes for several games:
phoronix.com/news/Wine-10.11-R

(FOSS news in comments)

#QT mastodon.social/@NoSoloBot/114

I think they're missing a few ports in that list...

Ah yes, Doom. If it's not obvious, this game is easily in the top games of all time for me, possibly even #1. I have played Doom since it came out, on the family Pentium 286 when I was barely able to start forming long-term memories.

I remember my looking over my dad's shoulder as he made the monsters go away. I remember taking the instruction booklet with me to read and grow fascinated with the artwork, to the point where I even tried writing grade school fanfiction and drawing my own doomguy sketches.

By the time I got to highschool, Skulltag was a popular source port, of which I spent most of my time playing custom mapsets, gameplay mods, you name it. Fast forward another few years and I started streaming, kicking things off with several months of DoomRPG + DRLA, to now playing and even modding Hideous Destructor.

This game has struck a chord in my souls deeper than any other game has, the only one that's come close so far has been Minecraft, honestly. It's been such an influence on my life, and it's absolutely incredible what the community has made from this tiny little indie studio's second outing in the FPS genre from the early 90s!

MastodonNoSoloBot (@NoSoloBot@mastodon.social)Attached: 4 images Doom 🏢 id Software 📅 1993 🖥 Atari Jaguar, DOS, Linux, PC-9800 Series, SNES, Windows, Windows Mobile #videogames
hi! random shot in the dark, does anyone here know how to use kdebuilder? specifically for building qt frameworks?
i have managed to build qt with it, but running a kde app that uses qml results in it complaining about not finding kirigami/kde desktop libraries
is there a complete guide on doing this? the official documentation is quite terse!

i am still trying various things, so i may stumble upon the solution myself...

please boost!

#kde #qt

#QT mastodon.social/@NoSoloBot/114

Ah, OoT, I remember booting you up fresh off the used shelf at our local Blockbuster to find a save game right at Ganon's castle.

I honestly can't say I've ever 100% completed this game, although I'm fairly certain I've done the vast majority of it, with a walkthrough printed off of GameFAQs, of course.

With the recent advent of decompilation and recompilation projects I've been able to rekindle the excitement of playing this game again on my Steam Deck, but I also want to see what sort of secrets and RetroAchievements I can uncover for myself, so maybe this gets added to the Stream Revisit backlog...

MastodonNoSoloBot (@NoSoloBot@mastodon.social)Attached: 4 images The Legend of Zelda: Ocarina of Time 🏢 Nintendo EAD 📅 1998 🖥 64DD, Nintendo 64, Wii, Wii U #videogames
#Game#Games#Gaming