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#webgpu

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🧿🪬🍄🌈🎮💻🚲🥓🎃💀🏴🛻🇺🇸<p>&gt; <a href="https://mastodon.social/tags/Firefox" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Firefox</span></a> has long lagged behind <a href="https://mastodon.social/tags/Chrome" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Chrome</span></a> in adopting new <a href="https://mastodon.social/tags/webStandards" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webStandards</span></a>, but loyal users now have something to celebrate as the <a href="https://mastodon.social/tags/browser" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>browser</span></a> is finally getting a feature Chrome has offered for years.</p><p><a href="https://www.neowin.net/news/better-late-than-never-firefox-is-finally-getting-a-feature-chrome-users-have-had-for-years/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">neowin.net/news/better-late-th</span><span class="invisible">an-never-firefox-is-finally-getting-a-feature-chrome-users-have-had-for-years/</span></a></p><p><a href="https://mastodon.social/tags/webGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webGPU</span></a> <a href="https://mastodon.social/tags/webDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webDev</span></a> <a href="https://mastodon.social/tags/browsers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>browsers</span></a> <a href="https://mastodon.social/tags/mozilla" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mozilla</span></a></p>
Yan Pujante<p>Better late than never I guess...</p><p>"Shipping WebGPU on Windows in Firefox 141" <a href="https://mozillagfx.wordpress.com/2025/07/15/shipping-webgpu-on-windows-in-firefox-141/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">mozillagfx.wordpress.com/2025/</span><span class="invisible">07/15/shipping-webgpu-on-windows-in-firefox-141/</span></a></p><p>Windows only for now... more wait for other platforms</p><p><a href="https://hachyderm.io/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a></p>
Hacker News<p>Shipping WebGPU on Windows in Firefox 141</p><p><a href="https://mozillagfx.wordpress.com/2025/07/15/shipping-webgpu-on-windows-in-firefox-141/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">mozillagfx.wordpress.com/2025/</span><span class="invisible">07/15/shipping-webgpu-on-windows-in-firefox-141/</span></a></p><p><a href="https://mastodon.social/tags/HackerNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HackerNews</span></a> <a href="https://mastodon.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://mastodon.social/tags/Firefox" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Firefox</span></a> <a href="https://mastodon.social/tags/Windows" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Windows</span></a> <a href="https://mastodon.social/tags/Mozilla" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mozilla</span></a> <a href="https://mastodon.social/tags/Development" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Development</span></a></p>
Erich Gubler<p>I am incredibly proud to announce that <a href="https://hachyderm.io/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> on Firefox has _officially_ gotten onto the train for stable release in Firefox 141 on Windows! More details to come when it actually releases, but...I'm so stoked, I couldn't _not_ post about it. 😀</p><p>More platforms to come soon, my team hopes.</p><p>Hopefully we'll see <a href="https://hachyderm.io/tags/bevy" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bevy</span></a> / <span class="h-card" translate="no"><a href="https://mastodon.social/@bevy" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>bevy</span></a></span> shipping to Firefox soon, eh?</p>
doboprobodyne<p><span class="h-card" translate="no"><a href="https://mathstodon.xyz/@christianp" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>christianp</span></a></span> </p><p>Just a thought, from a knuckle-dragging biology scientist. TL;DR: I believe there is scope to make the hosting of a peertube instance even more lightweight in the future.</p><p>I read some time ago of people using <a href="https://mathstodon.xyz/tags/webAssembly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webAssembly</span></a> to transcode video in a user's web-browser. <a href="https://blog.scottlogic.com/2020/11/23/ffmpeg-webassembly.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blog.scottlogic.com/2020/11/23</span><span class="invisible">/ffmpeg-webassembly.html</span></a></p><p>Since then, I believe <a href="https://mathstodon.xyz/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> has done/is doing some clever things to improve the browser's access to the device's GPU.</p><p>I have not seen any <a href="https://mathstodon.xyz/tags/peertube" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>peertube</span></a> capability that offloads video transcoding to the user in this way.</p><p>I imagine, though, that this would align well with peertube's agenda of lowering the bar to entry into web-video hosting, so I cannot help but think that this will come in time.</p><p>My own interest is seeing a <a href="https://mathstodon.xyz/tags/Piefed" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Piefed</span></a> (activitypub) instance whose web-pages could <a href="https://mathstodon.xyz/tags/autotranslate" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>autotranslate</span></a> posts into the user's own language using the user's own processing power... One day, maybe!</p><p>Thank you again for all your hard work; it is an inspiration.</p><p><a href="https://mathstodon.xyz/tags/mastodon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mastodon</span></a> <a href="https://mathstodon.xyz/tags/webVideo" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webVideo</span></a> <a href="https://mathstodon.xyz/tags/HLS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HLS</span></a> <a href="https://mathstodon.xyz/tags/transcoding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>transcoding</span></a> <a href="https://mathstodon.xyz/tags/video" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>video</span></a> <a href="https://mathstodon.xyz/tags/decentralization" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>decentralization</span></a> <a href="https://mathstodon.xyz/tags/edgeComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>edgeComputing</span></a> <a href="https://mathstodon.xyz/tags/webGL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webGL</span></a> <a href="https://mathstodon.xyz/tags/W3C" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>W3C</span></a> <a href="https://mathstodon.xyz/tags/activitypub" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>activitypub</span></a> <a href="https://mathstodon.xyz/tags/AI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AI</span></a> <a href="https://mathstodon.xyz/tags/ffmpeg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ffmpeg</span></a> <a href="https://mathstodon.xyz/tags/selfhosted" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>selfhosted</span></a> <a href="https://mathstodon.xyz/tags/degoogle" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>degoogle</span></a> <a href="https://mathstodon.xyz/tags/mathstodon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mathstodon</span></a></p>
Yan Pujante<p>I released an Emscripten port of Dawn, which is an open-source and cross-platform implementation of the WebGPU standard.</p><p><a href="https://github.com/pongasoft/emscripten-ports" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/pongasoft/emscripte</span><span class="invisible">n-ports</span></a></p><p><a href="https://hachyderm.io/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> <a href="https://hachyderm.io/tags/Emscripten" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Emscripten</span></a> <a href="https://hachyderm.io/tags/wasm" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wasm</span></a> <a href="https://hachyderm.io/tags/WebAssembly" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebAssembly</span></a> <a href="https://hachyderm.io/tags/cpp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cpp</span></a></p>
W3C Developers<p>Earlier this month, <span class="h-card" translate="no"><a href="https://mastodon.social/@lolaodelola" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>lolaodelola</span></a></span> gave a talk on how web standards can unintentionally exclude users—especially those with disabilities or limited tech access.<br>Through examples like autoplay, frames, <a href="https://w3c.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a>, and <a href="https://w3c.social/tags/CSS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CSS</span></a> carousels, Lola demonstrates how assumptions in design can create barriers. </p><p>The <span class="h-card" translate="no"><a href="https://w3c.social/@tag" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>tag</span></a></span> 's "Societal Impact Questionnaire" prompts spec creators to consider who might be excluded: <a href="https://w3ctag.github.io/societal-impact-questionnaire/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">w3ctag.github.io/societal-impa</span><span class="invisible">ct-questionnaire/</span></a> (draft note)</p><p>🎬 Watch "The Web and the Digital Divide": <a href="https://youtu.be/SYU4fb9sTTs" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/SYU4fb9sTTs</span><span class="invisible"></span></a></p>
jbz<p>🦾 wgpu: A cross-platform, safe, pure-Rust graphics API. </p><p>「 wgpu is a cross-platform, safe, pure-rust graphics API. It runs natively on Vulkan, Metal, D3D12, and OpenGL; and on top of WebGL2 and WebGPU on wasm.</p><p>The API is based on the WebGPU standard. It serves as the core of the WebGPU integration in Firefox, Servo, and Deno 」</p><p><a href="https://github.com/gfx-rs/wgpu" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/gfx-rs/wgpu</span><span class="invisible"></span></a></p><p><a href="https://indieweb.social/tags/wgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wgpu</span></a> <a href="https://indieweb.social/tags/rust" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rust</span></a> <a href="https://indieweb.social/tags/webgl2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgl2</span></a> <a href="https://indieweb.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a> <a href="https://indieweb.social/tags/wasm" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wasm</span></a></p>
Brandon Jones<p>Unity 6.1 includes <a href="https://mastodon.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> support.</p><p><a href="https://discussions.unity.com/t/webgpu-support-in-unity-6-1/1572462" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">discussions.unity.com/t/webgpu</span><span class="invisible">-support-in-unity-6-1/1572462</span></a></p>
🧿🪬🍄🌈🎮💻🚲🥓🎃💀🏴🛻🇺🇸<p>I'd like to spend some more time with <a href="https://mastodon.social/tags/WebComponents" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebComponents</span></a>, <a href="https://mastodon.social/tags/ServiceWorkers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ServiceWorkers</span></a>, <a href="https://mastodon.social/tags/WebSockets" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebSockets</span></a>, <a href="https://mastodon.social/tags/OffscreenCanvas" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OffscreenCanvas</span></a>, <a href="https://mastodon.social/tags/WebWorkers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebWorkers</span></a>, <a href="https://mastodon.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a>, <a href="https://mastodon.social/tags/SVG" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SVG</span></a>, and the <a href="https://mastodon.social/tags/GamePad" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GamePad</span></a> <a href="https://mastodon.social/tags/API" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>API</span></a>. </p><p>I've been noodling for a long time about how you could build a game using <a href="https://mastodon.social/tags/ESModules" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ESModules</span></a>, and <a href="https://mastodon.social/tags/CustomElements" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CustomElements</span></a> to allow players to author their own components to extend the game. </p><p>I guess I'm just more interested in how the game works mechanically than how it looks.</p>
Brandon Jones<p>A quick <a href="https://mastodon.social/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> PSA: the async method adapter.requestAdapterInfo() is being replaced with the attribute adapter.info. You can try it now in Chrome Canary!</p><p><a href="https://chromiumdash.appspot.com/commit/9e908a7dca56215132ec7afc8962b18f993bbd2d" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">chromiumdash.appspot.com/commi</span><span class="invisible">t/9e908a7dca56215132ec7afc8962b18f993bbd2d</span></a></p><p>requestAdapterInfo will stick around in Chrome for a little bit while we monitor usage, but we plan to eventually remove it and leave just adapter.info. From what I hear Firefox and Safari are considering only shipping the adapter.info variant.</p><p>Read on for a thread about why!</p>
🧿🪬🍄🌈🎮💻🚲🥓🎃💀🏴🛻🇺🇸<p>&gt; Three.js introduces its own 'TSL' shader language as a way to write WebGPU shaders with JavaScript rather than the WebGPU Shading Language.</p><p><a href="https://github.com/mrdoob/three.js/wiki/Three.js-Shading-Language" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/mrdoob/three.js/wik</span><span class="invisible">i/Three.js-Shading-Language</span></a></p><p><a href="https://mastodon.social/tags/webDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webDev</span></a> <a href="https://mastodon.social/tags/javaScript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>javaScript</span></a> <a href="https://mastodon.social/tags/threejs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>threejs</span></a> <a href="https://mastodon.social/tags/webgl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgl</span></a> <a href="https://mastodon.social/tags/shader" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shader</span></a> <a href="https://mastodon.social/tags/glsl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>glsl</span></a> <a href="https://mastodon.social/tags/web" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>web</span></a> <a href="https://mastodon.social/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> <a href="https://mastodon.social/tags/development" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>development</span></a> <a href="https://mastodon.social/tags/graphics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>graphics</span></a> <a href="https://mastodon.social/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://mastodon.social/tags/tsl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tsl</span></a> <a href="https://mastodon.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a> <a href="https://mastodon.social/tags/webgpusl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpusl</span></a> <a href="https://mastodon.social/tags/shadingLanguage" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>shadingLanguage</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
IT News<p>Try Image Classification Running In Your Browser, Thanks to WebGPU - When something does zero-shot image classification, that means it’s able to make j... - <a href="https://hackaday.com/2024/05/20/try-image-classification-running-in-your-browser-thanks-to-webgpu/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">hackaday.com/2024/05/20/try-im</span><span class="invisible">age-classification-running-in-your-browser-thanks-to-webgpu/</span></a> <a href="https://schleuss.online/tags/artificialintelligence" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>artificialintelligence</span></a> <a href="https://schleuss.online/tags/softwaredevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>softwaredevelopment</span></a> <a href="https://schleuss.online/tags/imageclassification" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>imageclassification</span></a> <a href="https://schleuss.online/tags/computervision" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>computervision</span></a> <a href="https://schleuss.online/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a></p>
🧿🪬🍄🌈🎮💻🚲🥓🎃💀🏴🛻🇺🇸<p>&gt; WebGPU adoption has exploded and today, Web3D Survey reports that 62.19% of end users can now run WebGPU. With Firefox and Safari due to launch their WebGPU support in the not-too-distant future, expect this number to rise dramatically in 2024.</p><p><a href="https://blog.playcanvas.com/build-webgpu-apps-today-with-playcanvas/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">blog.playcanvas.com/build-webg</span><span class="invisible">pu-apps-today-with-playcanvas/</span></a></p><p><a href="https://mastodon.social/tags/webdev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webdev</span></a> <a href="https://mastodon.social/tags/web" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>web</span></a> <a href="https://mastodon.social/tags/development" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>development</span></a> <a href="https://mastodon.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a> <a href="https://mastodon.social/tags/firefox" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>firefox</span></a> <a href="https://mastodon.social/tags/safari" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>safari</span></a> <a href="https://mastodon.social/tags/3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3D</span></a> <a href="https://mastodon.social/tags/VR" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>VR</span></a> <a href="https://mastodon.social/tags/videoGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videoGames</span></a> <a href="https://mastodon.social/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a></p>
Scripter :verified_flashing:<p>Angriff via WebGPU: Nutzerdaten lassen sich per Javascript auslesen - Golem.de<br><a href="https://glm.io/184171?n" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">glm.io/184171?n</span><span class="invisible"></span></a> <a href="https://social.tchncs.de/tags/JavaScript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>JavaScript</span></a> <a href="https://social.tchncs.de/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a></p>
Dan Gohman<p>A lot of people have asked, will there be a <a href="https://hachyderm.io/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a> API in <a href="https://hachyderm.io/tags/WASI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WASI</span></a>?</p><p>And there's now a prototype of this, in preparation for a phase-1 proposal vote!</p><p><span class="h-card" translate="no"><a href="https://mastodon.online/@Mendy" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>Mendy</span></a></span> has built a prototype of a WebIDL-to-Wit translator:</p><p><a href="https://github.com/MendyBerger/webidl-wit" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/MendyBerger/webidl-</span><span class="invisible">wit</span></a></p><p>and used it to build a WebGPU prototype with a host implementation:</p><p><a href="https://github.com/MendyBerger/wasi-webgpu" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/MendyBerger/wasi-we</span><span class="invisible">bgpu</span></a></p>
Timo ⚡️<p>Path tracing Minecraft worlds with <a href="https://mastodon.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a></p>
Raph Levien<p>Are you interested in working on parallel sorting algorithms in <a href="https://mastodon.online/tags/WebGPU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WebGPU</span></a>? If so, get in touch. I'm especially interested in segmented merge sort (<a href="https://moderngpu.github.io/segsort.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">moderngpu.github.io/segsort.ht</span><span class="invisible">ml</span></a>), but other classic parallel sort algorithms including bitonic and radix are on the table.</p><p>I would find this fascinating to work on myself (and that still might happen), but my time is pretty packed. Even so, I'm excited about the prospects to where I might be able to fund some work out of my own pocket. Let's discuss.</p>
Timo ⚡️<p>It finally works! <a href="https://mastodon.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a> <a href="https://mastodon.social/tags/gaussiansplatting" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaussiansplatting</span></a></p>
Timo ⚡️<p>I decided to post more of my personal projects on Mastodon. I really like working with computer graphics and <a href="https://mastodon.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgpu</span></a>, so here's a program for plotting manifolds I made last year. I compiled it to wasm, so you can try it out yourself on <a href="https://plotf.xyz" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">plotf.xyz</span><span class="invisible"></span></a></p>