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#StackTrace

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Ok #vibecoding fans.. here's Reason #76 for why #AI #codebots aren't ready to supplant us #developers.

Working on a #CLI that manipulates files; unhandled exception appears! Its late so I paste the exception+ #stacktrace into my notes2self.txt, go to bed.

Today, remember the #exception, go handle/fix/trap it. Still drops exception. WTF. Tearing hair out, I keep prompting Copilot, changing the model used, I have refactored whole swaths of code following its advice. Getting nowhere.

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@johnsundell thanks for great recent episode of #StackTrace. All that talk about game controllers got me thinking about game development. My kids are getting bored with Mario Maker 2 and want to start making a 2D game. I’ve built apps with SwiftUI and am comfortable with Swift, but I’m not sure if I should start with SpriteKit or Unity. I don’t see many professional games built in SpriteKit so I’m thinking that learning Unity might be a better approach. Any suggestions?