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#lispgamejam

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lispy-gopher-show.itch.io/lisp
#lisp #sorta
My very own #computingRevolution. It feels like that anyway. I guess I'm just cyber-spatially organising #commonLisp code in a #moo #VR ? Is this revolutionary or passé?

Anyway it took form in the quiet ending of #autumnLispGameJam #lispGameJam .
In the article, instead of attempting to 'play my game', I make a counter object containing a common lisp closure @verbed into it that I pick up and use a few times.

I have wed MOO/reality and common lisp images.

itch.ioMy very own computing revolution - lispmoo2 by screwtape1. Autumn lisp game jam finished It seems like last year's 50 people when my team wrote screw-logos was an outlier, and we are back down to about 20 submissions. So far as I have seen, only Andrew wro...

#commonLisp #lispGameJam itch.io/post/11290536 #submission #gameJam #itch_io
so, as you can read there, all you can do is awkwardly walk in cardinal directions, pick up a ring and give it to a princess.
The thing is that despite the fifty million pages of fairly embarrassing warnings, my local inheritance command and object setfable multiple inheritance basically worked for adding things like com-north to $room, @give to $thing etc, which are both reuseable and improveable.

itch.ioPost by screwtape in The Cow Ate My JamOkie dokes, I submitted it. devlog retrospective will be forthcoming, but here is where I ended up though with quite a few downsides: Admittedly, it is quite a short and linear game with deficient nar