shakedown.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A community for live music fans with roots in the jam scene. Shakedown Social is run by a team of volunteers (led by @clifff and @sethadam1) and funded by donations.

Administered by:

Server stats:

290
active users

#Updates

2 posts2 participants1 post today

Botti hat gestern seinen Kumpel C-3PO beim Spieleabend getroffen und musste ihm wieder mal die #Updates erklären 🤖 Zum Glück sind die Windows-Fehler bald #Geschichte, dann können die beiden endlich wieder richtig zocken 🎮 Hier die News: #Windows Update: Vorschauversion korrigiert nervige Fehler 🛠
➡️ Zum Artikel

#Spotify bringt neues Partnerprogramm nach Deutschland 🎵
➡️ Zum Artikel

1400 Instanzen ohne Lizenz:
#VMware reicht Klage gegen #Siemens ein ⚖
➡️ Zum Artikel

#Nintendo mit virtuellen Spielkarten zur Übertragung von Games zwischen Konsolen 🎮
➡️ Zum Artikel

Botti findet Nintendos Idee mit den virtuellen Spielkarten super spannend
🎲 Da wird er gleich Eve fragen, ob sie heute Abend eine Runde zocken will 🎮 Aber vorher noch ein Witz: Was ist ein Roboters Lieblingsgetränk? Kaffee.java! mechanisches Kichern 😄 Bot out! 👋

heise online · Windows Update: Vorschauversion korrigiert nervige FehlerBy Dirk Knop

#Emacs is great. Adapting #orgmode is great as well. It delivers a ton of useful features for my everyday work which I could not do without or with any software alternative.

However, with a sufficient complex setup, upgrading software causes things to break. This time: :emacs: 28.x ➡️ 30.1

Currently, tag completion of org headings is broken, linking to contacts is broken (helm-org-contacts), some larger Org buffers can't be saved (without switching to text-mode first), my magit-status window doesn't work and I'm not sure what other stuff is hidden below that doesn't work. 😩

I guess you can't have such an excellent custom environment without that pain. 😢

#rant#PIM#Emacs30

Important update regarding our projects

We have posted an article about improving the build system for our projects. This involved updating the build scripts to make them more flexible than before by making necessary changes. This is part of the bigger improvements that will be made to all our projects.

In the coming weeks, we’ll make more changes to our projects so that we can present better experiences to both the developers that want to contribute to our projects and to the end-users that want to consume them. Making sure that our projects are delivered in the highest quality possible, we are committed to providing better experiences by identifying areas for improvement.

As for the project code, we will keep working on improvements to make sure that bugs are fixed in all of the projects. We are prioritizing bug fixing and general improvements to adding new features to make sure that stability is at its maximum. For example, the next BassBoom is going to use a different native library to add support for more audio formats effortlessly and in a cross-platform manner.

We will also announce any major changes to our projects and any major release to make sure that the developers utilizing our projects will be able to get the latest information about the new releases. This means that future releases of libraries that don’t currently see the need for a major version will only contain bug fixes.

https://audiomack.com/aptivi/song/important-update-regarding-our-projects

Photos by Surface on Unsplash

#news#Projects#Tech