Realistic Water VFX - HDRP #Vfx #AssetStore #Unity #Update
https://www.easyassetsearch.com/packages/vfx/realistic-water-vfx-hdrp-278036

Realistic Water VFX - HDRP #Vfx #AssetStore #Unity #Update
https://www.easyassetsearch.com/packages/vfx/realistic-water-vfx-hdrp-278036
In this #devlog I discuss some bugs with rendering ordering and collisions, but most of the discussion is about making the decision to rework ALL of the #artwork for the entire game, why I made that decision and the work involved to implement it. https://youtu.be/FH2xYPzxVz4 #indiedev #buildinpublic #unity
Beware of InvokeRepeating("YourFunction", 0.5f, 0.5f) in #Unity, it won't stop repeating when game objects are disabled! #UnityCaution #GameDevelopment #UnityTips #IndieDev
Beware of InvokeRepeating("YourFunction", 0.5f, 0.5f) in #Unity, it won't stop repeating when game objects are disabled! #UnityCaution #GameDevelopment #UnityTips #IndieDev
Thank you past me for writing actual helpful error messages!
Have you played MINI MERCHANT yet? Our #classic #casual #openworld #collectathon #RPG is on #steam
https://store.steampowered.com/app/3473760/Mini_Merchant/#app_reviews_hash
In this #devlog I implement a lives system, introduce a crash bug, then fix it & create a web playable version of the game. Next I begin work on a pickups system to score points by collecting food and streamline the entire codebase by #refactoring to use the #Unity event system. https://youtu.be/hrbINTjkdbo #gamedev #buildinpublic #cleancode
*DEAR Jesus!*my Savior!*thank You SO MUCH for remaining faithful!*even when I am faithless!
*DEAR LORD GOD ALMIGHTY PLEASE Strengthen me through Your Word!*& sacraments!*that I may endure all things!*& remain faithful!
*IN CHRIST JESUS NAME I PRAY!
*Amen!
another week to go to support our awesome @yarnspinner.dev in the @unity.com asset store sale! buy now and get v3 when it’s released SOON!
assetstore.unity.com/packages/too...
#gamedev #indiedev #unity #narrativedev
Yarn Spinner for Unity | Behav...
#UnityTips: Turn a string variable into a
multi-line text area with [TextArea(minLines, maxLines)]! Perfect for longer descriptions. #InspectorWonder #GameDev #IndieDev #Unity #Unity3D #Inspector
From Rust/Bevy to Unity: A dev's honest take on choosing the right tool. Team needs matter more than personal preferences.
#gamedev #rust #unity https://deadmoney.gg/news/articles/migrating-away-from-rust
Canada is at a moment right now that calls for unity. Whether or not the Liberals manage to get 172 seats or not, what I would like to see is a #Unity government. Instead of the conservatives being the opposition, Carney should invite them to form a #coalition government, to ensure the country is united and strong in its stand against the American aggressor.
Sorry for going radio silent for so long, I've been busy making a game!
Wishlist on Steam! -https://store.steampowered.com/app/2941360/Pie_in_the_Sky/
Donate to the Developer! - https://ko-fi.com/monstershopgames
Have a yarn on Discord! - https://discord.gg/6RtrSbD38v
Sorry for going radio silent for so long, I've been busy making a game!
Wishlist on Steam! -https://store.steampowered.com/app/2941360/Pie_in_the_Sky/
Donate to the Developer! - https://ko-fi.com/monstershopgames
Have a yarn on Discord! - https://discord.gg/6RtrSbD38v
https://www.europesays.com/2034333/ Denmark’s King Frederik visits Greenland to highlight unity #DanishTerritory #Danmark #denmark #DonaldTrump #Greenland #homeslider #KingFrederik #UnitedStates #Unity
Spent 7 hours today doing #gameart! I should have got a decent asset pack at the beginning of the project :-) Looks better though I think. #indiedev #solodev #unity #girlswhocode
This #devlog is all about spawning obstacles for Toasty to bump into. I've used the object pooling pattern which is much more efficient than constantly instantiating and destroying objects (overkill for this game but good practice). I wrestle with sprite positioning and colliders but get it working in the end. https://youtu.be/E63Kx87Ivvo #gamedev #unity #buildinpublic #gamedevjourney
#UnityTips: Use [DisallowMultipleComponent] to prevent a script from being attached to the same game object more than once.
Avoid conflicts and keep your project clean! #DisallowMultipleComponent #GameDev #IndieDev #Unity #Unity3D
#UnityTips: Use [DisallowMultipleComponent] to prevent a script from being attached to the same game object more than once.
Avoid conflicts and keep your project clean! #DisallowMultipleComponent #GameDev #IndieDev #Unity #Unity3D