Dharkstare<p>I'm finally playing the Companion and Thieves Guild quest lines in Skyrim and it's crazy. Companions want you to pledge your soul to Hircine. Thieves Guild wants you to pledge your soul to Nocturnal. Where's the "Yeah no. I'm good" option that lets me keep my soul while continuing the quest?</p><p>I think every game should have a Yes Man option like New Vegas so that at any point in a quest you can just bail without leaving the quest unresolved.</p><p><a href="https://mastodon.world/tags/Skyrim" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Skyrim</span></a> <a href="https://mastodon.world/tags/SkyrimSpecialEdition" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SkyrimSpecialEdition</span></a> <a href="https://mastodon.world/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.world/tags/fallout" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fallout</span></a></p>