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#perforce

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Jason St-Cyr :mstdn:<p>If you’re the one who gets CVE alerts and has to convince others to take them seriously, this whitepaper might help. It has some with stats and positioning that can support your case for prioritizing vulnerability management.</p><p>Yeah, there’s a bit about how <a href="https://mstdn.ca/tags/Perforce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Perforce</span></a> <a href="https://mstdn.ca/tags/Puppet" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Puppet</span></a> can help at the end, but there are good business case things on MTTR and breach risks too. Some links in there to some supporting reports from other sources, as well.</p><p><a href="https://mstdn.ca/tags/DevSecOps" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DevSecOps</span></a> <a href="https://mstdn.ca/tags/Cybersecurity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cybersecurity</span></a></p><p><a href="https://www.puppet.com/resources/vulnerability-management-business-value" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">puppet.com/resources/vulnerabi</span><span class="invisible">lity-management-business-value</span></a></p>
Alanna 🏳️‍🌈🏳️‍⚧️<p>The next person who advocates that "Perforce is more user friendly than Git and better for artists." to my face will get a custard pie in response. It really isn't any different to any other VCS is terms of complexity and arguing that it is "user friendly" compared to git is just lies.</p><p><a href="https://mastodon.ie/tags/versioncontrol" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>versioncontrol</span></a> <a href="https://mastodon.ie/tags/git" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>git</span></a> <a href="https://mastodon.ie/tags/perforce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>perforce</span></a> <a href="https://mastodon.ie/tags/software_engineering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>software_engineering</span></a></p>
Troed Sångberg<p>Don't use centralized services for community projects, part 3451.</p><p><a href="https://infosec.exchange/@isotopp/113310756647450391" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">infosec.exchange/@isotopp/1133</span><span class="invisible">10756647450391</span></a></p><p><a href="https://ioc.exchange/tags/Slack" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Slack</span></a> <a href="https://ioc.exchange/tags/Matrix" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Matrix</span></a> <a href="https://ioc.exchange/tags/Puppet" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Puppet</span></a> <a href="https://ioc.exchange/tags/Perforce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Perforce</span></a></p>
!JDA HAS MOVED!<p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@grumpygamer" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>grumpygamer</span></a></span> have you checked out <a href="https://social.sdf.org/tags/Perforce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Perforce</span></a>? It's used by lots of game companies.</p>
Calicoday :gamedev:<p><span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@wildrikku" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>wildrikku</span></a></span> A lot of <a href="https://mastodon.gamedev.place/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> people use <a href="https://mastodon.gamedev.place/tags/Perforce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Perforce</span></a> for revision control, I assume bc it has more tools to deal with the binary assets. But it's proprietary and paid and not an option for me.</p>