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#pathtracing

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.:\dGh/:.<p><a href="https://mastodon.social/tags/HalfLife2RTX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HalfLife2RTX</span></a> seems good, but is still a work in progress that will take a lot of time to tune since RayTracing kills performance and not all bugs have been ironed out.</p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/RayTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RayTracing</span></a> <a href="https://mastodon.social/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.social/tags/DLSS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DLSS</span></a> <a href="https://mastodon.social/tags/DLSS4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DLSS4</span></a> <a href="https://mastodon.social/tags/NVIDIA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NVIDIA</span></a> <a href="https://mastodon.social/tags/RTX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX</span></a> <a href="https://mastodon.social/tags/GeForce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GeForce</span></a> <a href="https://mastodon.social/tags/HalfLife" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HalfLife</span></a> <a href="https://mastodon.social/tags/Valve" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Valve</span></a> <a href="https://mastodon.social/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a> <a href="https://mastodon.social/tags/HalfLife2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HalfLife2</span></a></p>
Doug Binks<p>Just realised that in my software GPU wavefront pathtracing I could implement efficient virtual memory by storing any 'page miss' paths and then sort by page, load/unload pages and process the relevant paths.</p><p>Does anyone know if this has been done before?</p><p><a href="https://mastodon.gamedev.place/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://mastodon.gamedev.place/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a> <a href="https://mastodon.gamedev.place/tags/RayTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RayTracing</span></a></p>
.:\dGh/:.<p>I'm just going to put here Pattrick Kennedy thougths from ServeTheHome about the <a href="https://mastodon.social/tags/BoltGraphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BoltGraphics</span></a> Zeus:</p><p><a href="https://www.servethehome.com/bolt-graphics-zeus-the-new-gpu-architecture-with-up-to-2-25tb-of-memory-and-800gbe/2/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">servethehome.com/bolt-graphics</span><span class="invisible">-zeus-the-new-gpu-architecture-with-up-to-2-25tb-of-memory-and-800gbe/2/</span></a></p><p>The big elephant in the room is NVIDIA and the CUDA ecosystem. That's is going to be really difficult to break without something that disrupts the market.</p><p><a href="https://mastodon.social/tags/Hardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Hardware</span></a> <a href="https://mastodon.social/tags/PC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PC</span></a> <a href="https://mastodon.social/tags/PCHardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCHardware</span></a> <a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/PCGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCGaming</span></a> <a href="https://mastodon.social/tags/PCGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCGames</span></a> <a href="https://mastodon.social/tags/RayTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RayTracing</span></a> <a href="https://mastodon.social/tags/Simulation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Simulation</span></a> <a href="https://mastodon.social/tags/STEM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>STEM</span></a> <a href="https://mastodon.social/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.social/tags/Technology" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Technology</span></a> <a href="https://mastodon.social/tags/Servers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Servers</span></a> <a href="https://mastodon.social/tags/Cloud" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cloud</span></a> <a href="https://mastodon.social/tags/Infraestructure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Infraestructure</span></a></p>
juulcat<p>Path traced procedurally generated <a href="https://mastodon.gamedev.place/tags/voxel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>voxel</span></a> world with the atmosphere volumetric shadows we fixed in the beta.<br>Download <a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a> Voxel Editor and Renderer: <a href="https://www.enkisoftware.com/products" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">enkisoftware.com/products</span><span class="invisible"></span></a> </p><p><a href="https://mastodon.gamedev.place/tags/voxelArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>voxelArt</span></a> <a href="https://mastodon.gamedev.place/tags/3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3d</span></a> <a href="https://mastodon.gamedev.place/tags/MastoArt3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MastoArt3D</span></a> <a href="https://mastodon.gamedev.place/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mastodon.gamedev.place/tags/digitalArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>digitalArt</span></a> <a href="https://mastodon.gamedev.place/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.gamedev.place/tags/render" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>render</span></a> <a href="https://mastodon.gamedev.place/tags/gameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameDev</span></a> <a href="https://mastodon.gamedev.place/tags/indieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indieDev</span></a> <a href="https://mastodon.gamedev.place/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a> <a href="https://mastodon.gamedev.place/tags/VoxelEditor" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VoxelEditor</span></a></p>
.:\dGh/:.<p>I have to say, compared to the Radeon 9700XTX, the <a href="https://mastodon.social/tags/RTX5080" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5080</span></a> RayTracing performance is a kick on the nuts to AMD.</p><p>I wonder if RDNA4 will be able to top that performance, but my guess is they won't.</p><p><a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/PC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PC</span></a> <a href="https://mastodon.social/tags/PCHardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCHardware</span></a> <a href="https://mastodon.social/tags/Hardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Hardware</span></a> <a href="https://mastodon.social/tags/PCGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCGaming</span></a> <a href="https://mastodon.social/tags/PCGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCGames</span></a> <a href="https://mastodon.social/tags/NVIDIA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NVIDIA</span></a> <a href="https://mastodon.social/tags/RTX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX</span></a> <a href="https://mastodon.social/tags/RTX5000" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5000</span></a> <a href="https://mastodon.social/tags/RayTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RayTracing</span></a> <a href="https://mastodon.social/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.social/tags/Radeon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Radeon</span></a> <a href="https://mastodon.social/tags/AMD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AMD</span></a> <a href="https://mastodon.social/tags/GraphicsCard" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GraphicsCard</span></a> <a href="https://mastodon.social/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://mastodon.social/tags/dGPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dGPU</span></a></p>
.:\dGh/:.<p>For those asking versus an RTX 4000 vs RTX 5000 on a laptop, wait if you can.</p><p>Unless you have a very good offer on an old RTX 4000 Mobile series, you may wait for RTX 5000 with their better Ray Tracing and DLSS4 performance.</p><p><a href="https://mastodon.social/tags/NVIDIA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NVIDIA</span></a> <a href="https://mastodon.social/tags/RTX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX</span></a> <a href="https://mastodon.social/tags/Laptop" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Laptop</span></a> <a href="https://mastodon.social/tags/Laptops" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Laptops</span></a> <a href="https://mastodon.social/tags/RTX5070" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5070</span></a> <a href="https://mastodon.social/tags/RTX5070Ti" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5070Ti</span></a> <a href="https://mastodon.social/tags/RTX5080" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5080</span></a> <a href="https://mastodon.social/tags/RTX5090" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RTX5090</span></a> <a href="https://mastodon.social/tags/RayTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RayTracing</span></a> <a href="https://mastodon.social/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.social/tags/DLSS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DLSS</span></a> <a href="https://mastodon.social/tags/DLSS4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DLSS4</span></a> <a href="https://mastodon.social/tags/GeForce" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GeForce</span></a> <a href="https://mastodon.social/tags/Hardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Hardware</span></a> <a href="https://mastodon.social/tags/PCHardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCHardware</span></a> <a href="https://mastodon.social/tags/LaptopHardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LaptopHardware</span></a> <a href="https://mastodon.social/tags/Videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Videogames</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Games</span></a> <a href="https://mastodon.social/tags/AI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AI</span></a> <a href="https://mastodon.social/tags/ML" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ML</span></a> <a href="https://mastodon.social/tags/MachinLearning" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MachinLearning</span></a> <a href="https://mastodon.social/tags/LM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LM</span></a> <a href="https://mastodon.social/tags/LLM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LLM</span></a> <a href="https://mastodon.social/tags/LargeLanguageModel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LargeLanguageModel</span></a></p>
Waltteri<p>Implementing iridescence with thin film interference in my rendering engine!</p><p><a href="https://mastodon.social/tags/computergraphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>computergraphics</span></a> <a href="https://mastodon.social/tags/rendering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rendering</span></a> <a href="https://mastodon.social/tags/raytracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>raytracing</span></a> <a href="https://mastodon.social/tags/pathtracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pathtracing</span></a></p>
Ghadeer Abou-Saleh<p>Retooting old stuff, after abandoning Twitter and migrating from another Mastodon instance:</p><p>This super-noisy video is the closest I got so far to real-time <a href="https://techhub.social/tags/pathtracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pathtracing</span></a> with the simplest of materials and the simplest of geometry on my modest video card:</p><p><a href="https://youtu.be/wl55OijuaGo" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/wl55OijuaGo</span><span class="invisible"></span></a></p><p>The live demo could be found in the following link, but it could only work on browsers that support <a href="https://techhub.social/tags/webgpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>webgpu</span></a> ... and I have not tested it on platforms other than mine:</p><p><a href="https://ghadeeras.github.io/pages/path-tracing.html" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ghadeeras.github.io/pages/path</span><span class="invisible">-tracing.html</span></a></p><p>Though it looks quite primitive, it presented me with quite a few interesting challenges to try to reduce the noise (yes, it was even noisier!) and to handle multiple area lights.</p>
Karsten Schmidt<p><span class="h-card"><a href="https://mastodon.social/@borkdude" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>borkdude</span></a></span> "Fun" is obviously highly subjective, but here're a few different things I've been using <a href="https://mastodon.thi.ng/tags/Ziglang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Ziglang</span></a> for so far:</p><p><a href="https://thi.ng/wasm-api" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/wasm-api</span><span class="invisible"></span></a> is a growing suite of <a href="https://mastodon.thi.ng/tags/WebAssembly" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebAssembly</span></a> bridge APIs &amp; tooling for hybrid Zig (not exclusively though) and <a href="https://mastodon.thi.ng/tags/TypeScript" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TypeScript</span></a> apps. E.g. Check out the <a href="https://thi.ng/wasm-api-dom" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/wasm-api-dom</span><span class="invisible"></span></a> &amp; <a href="https://thi.ng/wasm-api-canvas" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/wasm-api-canvas</span><span class="invisible"></span></a> child packages and the <a href="https://thi.ng/wasm-api-bindgen" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/wasm-api-bindgen</span><span class="invisible"></span></a>, a <a href="https://mastodon.thi.ng/tags/CodeGenerator" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CodeGenerator</span></a> for shared data structures...</p><p><a href="https://art.thi.ng/quasiflock" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">art.thi.ng/quasiflock</span><span class="invisible"></span></a> - a generative, animated <a href="https://mastodon.thi.ng/tags/WebGL" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebGL</span></a> piece (my 1st Zig project)</p><p>The attached images are from a WIP <a href="https://mastodon.thi.ng/tags/Voxel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Voxel</span></a> <a href="https://mastodon.thi.ng/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> renderer, mainly built with libraries from <a href="https://github.com/thi-ng/zig-thing" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">github.com/thi-ng/zig-thing</span><span class="invisible"></span></a>...</p>