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#directx

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Damian Yerrick<p>LEGO Island is back! A team of enthusiasts ported its Direct3D Retained Mode engine to desktop and mobile platforms, plus the web.<br><a href="https://peoplemaking.games/tags/LegoIsland" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LegoIsland</span></a> <a href="https://peoplemaking.games/tags/DirectX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectX</span></a> <a href="https://peoplemaking.games/tags/Direct3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Direct3D</span></a> <a href="https://peoplemaking.games/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroGaming</span></a><br><a href="https://isle.pizza/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">isle.pizza/</span><span class="invisible"></span></a><br><a href="https://www.youtube.com/watch?v=JUNdWnI5BTk" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=JUNdWnI5BT</span><span class="invisible">k</span></a></p>
Alvin Ashcraft<p>DirectStorage 1.3 is now available. <a href="https://buff.ly/8dYkbJq" rel="nofollow noopener" target="_blank">buff.ly/8dYkbJq</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23directx" target="_blank">#directx</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23gamedev" target="_blank">#gamedev</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23graphics" target="_blank">#graphics</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23cpp" target="_blank">#cpp</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23programming" target="_blank">#programming</a> <a class="hashtag" rel="nofollow noopener" href="https://bsky.app/search?q=%23directstorage" target="_blank">#directstorage</a><br><br><a href="https://buff.ly/8dYkbJq" rel="nofollow noopener" target="_blank">DirectStorage 1.3 is now avail...</a></p>
GabeMoralesVR<p>Went to go remove any <a href="https://mastodon.social/tags/microsoft" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>microsoft</span></a> games from my <a href="https://mastodon.social/tags/Steam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Steam</span></a> wishlist, only to realize I don't have a single one on there. No <a href="https://mastodon.social/tags/activison" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>activison</span></a>, no <a href="https://mastodon.social/tags/bethesda" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bethesda</span></a>, no <a href="https://mastodon.social/tags/blizzard" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>blizzard</span></a>. Turns out I haven't really been microsoft's main target for a while. I don't use <a href="https://mastodon.social/tags/Windows" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Windows</span></a>. Never used <a href="https://mastodon.social/tags/Bing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Bing</span></a>. Don't write programs with <a href="https://mastodon.social/tags/DirectX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectX</span></a>, I use Vulkan and <a href="https://mastodon.social/tags/OpenGL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenGL</span></a> and <a href="https://mastodon.social/tags/SDL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SDL</span></a>. Don't use <a href="https://mastodon.social/tags/OneDrive" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OneDrive</span></a>. Never used <a href="https://mastodon.social/tags/Skype" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Skype</span></a>. Don't use an <a href="https://mastodon.social/tags/Xbox" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Xbox</span></a> <a href="https://mastodon.social/tags/controller" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>controller</span></a> on my PC, I use an 8bitdo controller. Don't use <a href="https://mastodon.social/tags/Azure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Azure</span></a>. I am disconnected from them.</p>
Mohammed Ismail :unverified:<p>I could go as far back as <a href="https://fosstodon.org/tags/Windows8" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Windows8</span></a>, which this machine comes with, but setting up an older environment with the right version of <a href="https://fosstodon.org/tags/DotNetFramework" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DotNetFramework</span></a>, <a href="https://fosstodon.org/tags/DirectX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectX</span></a>, etc., is a challenge.</p>
vga256<p>found buried on a making of messiah bonus disc, available only by mail order from interplay</p><p><a href="https://dialup.cafe/tags/win95" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>win95</span></a> <a href="https://dialup.cafe/tags/directx" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>directx</span></a></p>
Liam @ GamingOnLinux 🐧🎮<p>Microsoft embraces more open standards with DirectX 12 adopting SPIR-V <a href="https://www.gamingonlinux.com/2024/09/microsoft-embraces-more-open-standards-with-directx-adopting-spir-v/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2024/09/micr</span><span class="invisible">osoft-embraces-more-open-standards-with-directx-adopting-spir-v/</span></a></p><p><a href="https://mastodon.social/tags/Microsoft" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Microsoft</span></a> <a href="https://mastodon.social/tags/DirectX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectX</span></a> <a href="https://mastodon.social/tags/Vulkan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Vulkan</span></a></p>
Marcus "MajorLinux" Summers<p>That was mighty fine of them to do that</p><p>Microsoft wants to bridge the super resolution gap - Desk Chair Analysts </p><p><a href="https://dcanalysts.net/microsoft-wants-to-bridge-the-super-resolution-gap/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">dcanalysts.net/microsoft-wants</span><span class="invisible">-to-bridge-the-super-resolution-gap/</span></a></p><p><a href="https://toot.majorshouse.com/tags/AMD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AMD</span></a> <a href="https://toot.majorshouse.com/tags/DirectSR" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectSR</span></a> <a href="https://toot.majorshouse.com/tags/DirectX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectX</span></a> <a href="https://toot.majorshouse.com/tags/Hardware" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Hardware</span></a> <a href="https://toot.majorshouse.com/tags/Intel" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Intel</span></a> <a href="https://toot.majorshouse.com/tags/Microsoft" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Microsoft</span></a> <a href="https://toot.majorshouse.com/tags/Nvidia" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Nvidia</span></a> <a href="https://toot.majorshouse.com/tags/PC" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PC</span></a> <a href="https://toot.majorshouse.com/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://toot.majorshouse.com/tags/Tech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Tech</span></a> <a href="https://toot.majorshouse.com/tags/DCA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DCA</span></a></p>
rubikcuber<p>An <a href="https://mastodon.gamedev.place/tags/introduction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>introduction</span></a>. <a href="https://mastodon.gamedev.place/tags/GenX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GenX</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> since '96. Started in the days of <a href="https://mastodon.gamedev.place/tags/DirectX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectX</span></a> 3 (!) and <a href="https://mastodon.gamedev.place/tags/N64" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>N64</span></a>.</p><p>For my sins I was lead programmer on <a href="https://mastodon.gamedev.place/tags/EarthwormJim" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EarthwormJim</span></a> 3D and State of Emergency amongst others. Worked for a while on <a href="https://mastodon.gamedev.place/tags/Playstation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Playstation</span></a> Home. Nowadays mostly technical project management contracting and consultancy, but still coding.</p><p>Experience with <a href="https://mastodon.gamedev.place/tags/unreal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unreal</span></a> and <a href="https://mastodon.gamedev.place/tags/unity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unity</span></a> (pah!) but also custom engines and weird legacy code. Still trying and failing to find the time to squeeze in indie solo dev work. Maybe one day.</p>
IT News<p>DirectX 12 support comes to CrossOver on Mac with latest update - Enlarge / CrossOver 23 on macOS Ventura. (credit: Samuel Axon) </p><p>... - <a href="https://arstechnica.com/?p=1961372" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="">arstechnica.com/?p=1961372</span><span class="invisible"></span></a> <a href="https://schleuss.online/tags/codeweavers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>codeweavers</span></a> <a href="https://schleuss.online/tags/crossover23" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>crossover23</span></a> <a href="https://schleuss.online/tags/crossover" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>crossover</span></a> <a href="https://schleuss.online/tags/directx12" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>directx12</span></a> <a href="https://schleuss.online/tags/emulation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>emulation</span></a> <a href="https://schleuss.online/tags/directx" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>directx</span></a> <a href="https://schleuss.online/tags/gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gaming</span></a> <a href="https://schleuss.online/tags/tech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tech</span></a> <a href="https://schleuss.online/tags/wine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wine</span></a></p>
Dave Mark<p>Anyone load Apple’s new Game Porting Toolkit, take a Windows DirectX game for a spin? </p><p>I’m especially interested in the game, the Mac model you ran it on, and the average frame rate you experienced.</p><p><a href="https://mastodon.social/tags/WWDC23" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WWDC23</span></a> <a href="https://mastodon.social/tags/Apple" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Apple</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/DirectX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectX</span></a></p>
Brian Jackson<p><a href="https://graphics.social/tags/introduction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>introduction</span></a> <a href="https://graphics.social/tags/introductions" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>introductions</span></a> <span class="h-card"><a href="https://graphics.social/@SheriffStone" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>SheriffStone</span></a></span> and I are building a community over at graphics.social. It's for everyone interested in the science of computer graphics across all industries like: <a href="https://graphics.social/tags/vfx" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vfx</span></a> <a href="https://graphics.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://graphics.social/tags/vr" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vr</span></a> <a href="https://graphics.social/tags/ar" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ar</span></a> <a href="https://graphics.social/tags/XR" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>XR</span></a> <a href="https://graphics.social/tags/animation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>animation</span></a> <a href="https://graphics.social/tags/art" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>art</span></a> <a href="https://graphics.social/tags/render" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>render</span></a> <a href="https://graphics.social/tags/rendering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>rendering</span></a> <a href="https://graphics.social/tags/academics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>academics</span></a> <a href="https://graphics.social/tags/cg" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cg</span></a> <a href="https://graphics.social/tags/movies" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>movies</span></a> <a href="https://graphics.social/tags/tv" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>tv</span></a> <a href="https://graphics.social/tags/streaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>streaming</span></a> <a href="https://graphics.social/tags/design" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>design</span></a> <a href="https://graphics.social/tags/web3" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>web3</span></a></p><p>Various tech that I hope gets discussed: <a href="https://graphics.social/tags/cad" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cad</span></a> <a href="https://graphics.social/tags/pbr" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pbr</span></a> <a href="https://graphics.social/tags/sdf" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sdf</span></a> <a href="https://graphics.social/tags/nerfs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nerfs</span></a> <a href="https://graphics.social/tags/webgl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>webgl</span></a> <a href="https://graphics.social/tags/metal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>metal</span></a> <a href="https://graphics.social/tags/vulkan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vulkan</span></a> <a href="https://graphics.social/tags/opengl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opengl</span></a> <a href="https://graphics.social/tags/directx" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>directx</span></a> <a href="https://graphics.social/tags/renderman" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>renderman</span></a> <a href="https://graphics.social/tags/unrealengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unrealengine</span></a> <a href="https://graphics.social/tags/unity3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unity3d</span></a> as well as languages likes <a href="https://graphics.social/tags/c" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>c</span></a> <a href="https://graphics.social/tags/cpp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cpp</span></a> <a href="https://graphics.social/tags/csharp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>csharp</span></a> <a href="https://graphics.social/tags/lua" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lua</span></a> <a href="https://graphics.social/tags/python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>python</span></a></p>