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#direct3d

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Damian Yerrick<p>LEGO Island is back! A team of enthusiasts ported its Direct3D Retained Mode engine to desktop and mobile platforms, plus the web.<br><a href="https://peoplemaking.games/tags/LegoIsland" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LegoIsland</span></a> <a href="https://peoplemaking.games/tags/DirectX" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirectX</span></a> <a href="https://peoplemaking.games/tags/Direct3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Direct3D</span></a> <a href="https://peoplemaking.games/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RetroGaming</span></a><br><a href="https://isle.pizza/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">isle.pizza/</span><span class="invisible"></span></a><br><a href="https://www.youtube.com/watch?v=JUNdWnI5BTk" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=JUNdWnI5BT</span><span class="invisible">k</span></a></p>
:gnu:Hacker<p><span class="h-card" translate="no"><a href="https://mastodon.cloud/@slashdot" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>slashdot</span></a></span> The ports to <a href="https://masto.es/tags/GNU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GNU</span></a> (<a href="https://masto.es/tags/Linux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Linux</span></a> is a kernel, not an OS) were done using <a href="https://masto.es/tags/OpenGL" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenGL</span></a> and the port was made by a different studio than the one which originally developed the games.</p><p>Different code, different runtime API, different optimization effort.</p><p>Proton runs programs without modification.</p><p>If games were written with <a href="https://masto.es/tags/Vulkan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Vulkan</span></a> instead of with <a href="https://masto.es/tags/Direct3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Direct3D</span></a>, the difference would be even wider.</p>
Liam @ GamingOnLinux 🐧🎮<p>Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management <a href="https://www.gamingonlinux.com/2024/11/direct3d-to-vulkan-translation-layer-dxvk-v25-released-with-rewritten-memory-management/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2024/11/dire</span><span class="invisible">ct3d-to-vulkan-translation-layer-dxvk-v25-released-with-rewritten-memory-management/</span></a></p><p><a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Linux</span></a> <a href="https://mastodon.social/tags/OpenSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenSource</span></a> <a href="https://mastodon.social/tags/Vulkan" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Vulkan</span></a> <a href="https://mastodon.social/tags/Direct3D" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Direct3D</span></a></p>