Any #opengl wizard interested in helping me demystifying an incredibly weird bug where an innocuous `glGetIntegerv` call causes an unrelated assertion failure?

Any #opengl wizard interested in helping me demystifying an incredibly weird bug where an innocuous `glGetIntegerv` call causes an unrelated assertion failure?
Happy #ScreenshotSaturday
Just been playing my own game: Casual Pixel Warrior, a casual 2D top-down RPG-like wave shooter.
The game is written from scratch in C++ and AngelScript using my own game engine.
https://store.steampowered.com/app/1807240/Casual_Pixel_Warrior/
Microsoft revokes C++ extension from VS Code forks
https://www.theregister.com/2025/04/24/microsoft_vs_code_subtracts_cc_extension/
Discussions: https://discu.eu/q/https://www.theregister.com/2025/04/24/microsoft_vs_code_subtracts_cc_extension/
Live++ 2.9.1 out now:
https://liveplusplus.tech/releases.html
Fixes for newly reported bugs and a regression that snuck into the 2.9.0 release.
Thanks to all the people reporting issues and providing feedback!
tldr: My WIP studio is called MesaGuilde and we want a game engine name!
over a year ago, I posted work on a game engine in C++. While that source code is gone due to a lack of planning, I have been back at making a game engine with a new scope, and a lot more success. Since I have also been working on this with a team we call MesaGuilde Studios, we are looking to share the engine for those curious to try it.
More details will be shared in the future
Seeking help with some C++. I would like to have a templated class where I specify some template parameters inside <> brackets explicitly and the rest shall be deduced from the constructor parameters.
It works for regular functions, but not for constructors. Note that I can't use a regular function as the original problem stemmed from custom range objects.
Any ideas? Is it even possible?
https://godbolt.org/z/TdMK84WT7
Note: Ideally I would like T to be ...Ts, but if there is a solution for just a single T, then I expanding it to ...Ts is not that hard.
Day 18 cont
The #LNP has a candidate problem cont
“On March 5, #Yung admitted to falsely claiming he had raised $60,000 during an intimate dinner with #JohnHoward ahead of the 2019 state election. He did not specify how much was actually raised. Then revelations came out that the then-#Kogarah candidate engaged a *digital strategy firm* to undertake work potentially worth tens of thousands of dollars.
One month later, a leaked video of a speech Yung gave during a Lunar New Year celebration discredited previous efforts to distance himself from #XieXiongming, a #casino high roller linked to the #ChineseCommunistParty.”
#AusPol / #Liberal / #Nationals / #CPP / #SecurityRisk <https://archive.md/savad> / <https://www.theage.com.au/politics/federal/frantic-calls-party-concern-as-lib-candidate-under-spotlight-20250409-p5lqkx.html> (paywall)
Made my own Linux distro and package manager in C++ — blazing fast and still growing
https://github.com/SFGOS/starpack/tree/master
Discussions: https://discu.eu/q/https://github.com/SFGOS/starpack/tree/master
Hello #ScreenshotSaturday
One of my favorite casual games written in C++ and AngelScript using my own custom game engine.
Casual Pixel Warrior is a wave shooter featuring quests, seasonal events, pets, upgrade shop and various worlds to travel to.
https://store.steampowered.com/app/1807240/Casual_Pixel_Warrior/
6 usability improvements in GCC 15
https://developers.redhat.com/articles/2025/04/10/6-usability-improvements-gcc-15
#cpp
#cplusplus
Released a major update today, adding #speedrun mode to my #indie game BubbleByte!
https://store.steampowered.com/news/app/3499760/view/591768182357754412
Powered by Modern #cpp, #sfml, #sdl, and #imgui. Fully #OpenSource!
Also, this is a huge argument for a societal shift back in favour of defined benefit pensions, and doubling the #cpp.
Should you use final?
https://www.sandordargo.com/blog/2025/04/09/no-final-mock
#cpp
#cplusplus
Here's short #cpp article on a simple yet suprisingly effective implementation of automatic draw batching in my fork of SFML
https://vittorioromeo.com/index/blog/vrsfml3.html
#sfml #gamedev #opengl #performance @sfmldev #indiegame #indiedev
Live++ 2.9.0 out now:
https://liveplusplus.tech/releases.html
Maybe our biggest update yet!
Support for Xbox One and PlayStation 4.
Localization for Japanese, Chinese, Korean.
Lots of TLC for console versions, lots of bug fixes and improvements across the board.
CPP, OAS, GIS April 2025 Update
You’ve probably seen the numerous clickbait links and videos on the Canada Pension Plan, Old Age Security and Guaranteed Income Supplement increases that really don’t do anything but force you to scroll through ad after ad after ad with information being secondary if it even exists. In this video I’m going to tell you the truth about CPP, OAS and GIS increases for 2025. #OAS #CPP #GIS #seniorsbenefits
https://youtu.be/6f-t6efvFaU
I’m interested in seeing Fedi’s opinion on this. Also reply with a more detailed opinion and your language of choice if you feel so inclined. Boost if you are interested in this too.
When my compiler reports an error, I most often see this as: