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#ascii

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Indy Joenz<p><a href="https://mstdn.social/tags/ascii" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ascii</span></a> <a href="https://mstdn.social/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mstdn.social/tags/ansi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ansi</span></a> <a href="https://mstdn.social/tags/asciiart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>asciiart</span></a> <a href="https://mstdn.social/tags/ansiart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ansiart</span></a> <a href="https://mstdn.social/tags/linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linux</span></a> <a href="https://mstdn.social/tags/durdraw" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>durdraw</span></a> <a href="https://mstdn.social/tags/terminal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>terminal</span></a></p>
curved-ruler<p>ASCII art made by a friend<br><a href="https://colab.research.google.com/drive/1INllfG3Q_jtQBFw04gpRuJ89hur1WB4l" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">colab.research.google.com/driv</span><span class="invisible">e/1INllfG3Q_jtQBFw04gpRuJ89hur1WB4l</span></a></p><p><a href="https://mastodon.gamedev.place/tags/ASCII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ASCII</span></a> <a href="https://mastodon.gamedev.place/tags/AsciiArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AsciiArt</span></a></p>
Olly 👾<p>Porting Doom to Typescript Types took 3.5 Trillion Lines, 90GB of RAM and a full Year of Work.</p><p>The feat was devised by Software Engineer Dmitri Mitropoulos, founder of Michigan Typescript and co-founder of Squiggleconf. He released a video showcasing the results of a year-long effort to get Doom running inside of Typescript's Types system.</p><p><a href="https://youtu.be/0mCsluv5FXA" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">youtu.be/0mCsluv5FXA</span><span class="invisible"></span></a></p><p><a href="https://nerdculture.de/tags/doom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>doom</span></a> <a href="https://nerdculture.de/tags/port" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>port</span></a> <a href="https://nerdculture.de/tags/typescript" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>typescript</span></a> <a href="https://nerdculture.de/tags/programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>programming</span></a> <a href="https://nerdculture.de/tags/ascii" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ascii</span></a> <a href="https://nerdculture.de/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://nerdculture.de/tags/engineer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>engineer</span></a> <a href="https://nerdculture.de/tags/media" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>media</span></a> <a href="https://nerdculture.de/tags/retro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retro</span></a> <a href="https://nerdculture.de/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://nerdculture.de/tags/history" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>history</span></a> <a href="https://nerdculture.de/tags/tech" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>tech</span></a> <a href="https://nerdculture.de/tags/artist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>artist</span></a> <a href="https://nerdculture.de/tags/news" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>news</span></a></p>

ascii-map to svg tiles tries to take text files that can be kind of ugly and convert them to nicer looking svg tiles.

random-wizard.neocities.org/as

But it can be difficult to open up your notepad or textedit and start busting out an ascii map. One of the issues is most? text editors have forgotten about what use to be called "block editing mode" Imagine the text editor worked more like a paint editor, but instead of painting pixels, you painted characters.

Here are some online ascii editors that are more for drawing with ascii. And, I might add, it is possible to make beautiful text only maps, especially if you include ANSI. See image 1.

kirilllive.github.io/tuesday-j

david-vanderhaar.github.io/asc

notimetoplay.itch.io/ascii-map

#ascii#maps#rpg
Arcane Cache: Review to Glittering Light 2

A ASCII art game that breaks with quite some conventions in a wonderful way. Instead of moving an @ through a maze of lines, it feels like moving through a strange, mysterious world ... a game with a limited, set scope, where the atmosphere and the fundamental idea of the game are much more important than the balance or the gameplay ... a parabola on life itself.

https://thunderperfectwitchcraft.org/arcane_cache/2025/02/06/glittering-light-2/

#game #videogame #indiegame #gamedev #indiegamedev #undergroundgame #exploration #2D #surreal #art #digitalart #opensource #freesoftware #freegame #free #libre #gaming #browser #indie #review #underground #ASCII #text #roguelike #crawler #rpg #crawl #rogue #angband #retro #text #experimental

🥥 Your Musk Factoid of the Day:
People curious about Elon Musk's weird obsession with the capital letter, "X," may be shocked to learn that the ASCII code for a capital X is "88."
The letter "H" is eighth in the English alphabet, so, 88 is HH -- Nazi code for Heil Hitler.
If it salutes like a Nazi, conducts a blitzkrieg on a government like a Nazi, and uses Nazi symbols, it's no wonder Nazis follow it.
asciieverything.com/ascii-tips
🥥
#Musk #Nazis #ASCII #TuckersBalls

A recent experiment. I made an "ascii automata" which on click places a random glyph, then analyzes if the character "touches" any of the glyph edges, then places another random character which continues the edge connection, and so forth, until it places a character that doesn't touch any edges. I made it so that you can mix and match different character sets from the dropdown menu (or load your own as png).

You can play with it at:
hlnet.neocities.org/ascii-auto

#Playing ZORK on End of The Line BBS:
endofthelinebbs.com/

You can play a lot of Infocom games there, & save your progression.

I'm taking a lot of notes. Playing in a dark place only lightened by some diode lights. The cat sleeps in a cardboard box nearby with all 4 irons in the air. What a scene! :0)

#zork #infocom #adventure #text #games #gaming #retrogaming #retrocomputing
#BBS #BBSing #ssh #EndOfTheLineBBS #bulletinboards #textmode #ANSI #ASCII #terminal #retrocomputing #oldschool

In the old #ASCII days, you could change a letter between upper and lower case by XORing its character code with 0x20. Of course, if you tried this with anything that wasn't a letter, you'd get nonsense results.

If you try that with #Unicode code points, it sometimes works, and sometimes doesn't. But Unicode can deliver much more impressive nonsense when it doesn't.

A fun example I just found: the "lower-case" version of CAR is NO PEDESTRIANS.

>>> chr(ord('🚗') ^ 0x20)
'🚷'